I'm a technical writer by day, gaming gal by night. I have a wide array of gaming interests, though I most often blog about MMOs, RPGs, and Nintendo fanstuffs. Like what you just read? Check out my Webcomic and Fantasy Fiction projects! https://aywren.com/fantasy-fiction-webcomics/
The Sunday before last, I got an unexpected ping from an RP pal telling me that there was a group of folks attending an A Stage Reborn production in game. Would I like to come?
I’d heard of the folks at A Stage Reborn, even when their production consisted of paying homage to FFIX through an in-game production of I Want to be Your Canary. But this, to my delight, was a full on rendition of Shakespeare’s Midsummer Night’s Dream. With, of course, some modifications.
I hopped on Amon and quickly joined up with their group where I found a line already forming, even 45 mins before the play started. There’s limited seating in game to see the performance live in the group’s FC house. But you can always catch the show live (and see previous recordings) at their Twitch channel as well.
They ran a tight ship with a number of social rules, which was to be expected when herding a large number of folks in a small location in a MMO. Thankfully, people were polite and did follow the rules. Once the show started, the house was locked down and no one was permitted inside.
The performance and set was really amazing! From what I could gather, they had both text and emotes set through macros, and everything was timed so perfectly. They also had some really neat special effects, such as people vanishing off stage and the clever use of Dancer/Blue Mage skills.
The first half of the play was mostly building up the foundation of the story. The second half was when things got really fun. They did a fantastic job of getting the comedy aspect of the play across, with a few modifications that made it relevant to the FF community. We even had a play within a play homage to FFIX, including the infamous Zidane/Blank fight scene!
All in all, it was an astounding and creative effort and it came off pretty flawlessly. I was very impressed, and a good time was had by folks in my group (even though Amon was the only non-Lala).
Should I get another chance to attend an event by this group, I’d absolutely jump to go. Thanks to everyone for a fun time!
Last night, I finished the Mogtome farm for the second bird that I wanted on my main – the Sophic Lanner. That’s all the birds that I needed to get from this event, so now it’s on to snagging the two ponies!
I also hit level 69 on my Dancer, so I have a good chance at making level 70 tonight. I might have to supplement with Beast Tribes, but I’ll have to see which run I get before I can tell.
The Main Scenario runs are long, but really, there’s not a whole lot to them aside from the cut scenes. I’ve been using that time to work on Inktober sketches and other things outside of game, so it’s actually been a win-win. At about a level a day in the 60-70 range, I feel it’s not really a bad trade off for the time spent.
I know that once you hit 70, the experience feels like it drops off. But until then, it’s not a bad way to level. If I had another job to go through on my main, I just might use this again. I guess there’s always alts! 🙂
Guys, can I just say I really do not like Amaurot as a dungeon to start with. I think it has really cool story/lore aspects, but the final boss in particular leaves me with shaking hands. The fact that you can so easily fall off that platform, I absolutely loathe – I did it my first run and still have done it once or twice since.
So, this already was gearing up to be an interesting run.
Syn has been tanking lately because she’s not so keen on healing PUG tanks who want to rush Expert dungeons. Kinda like this guy. So she was on tank, I was typical DPS and we picked up a cross-world buddy as a second DPS.
The PUG healer we got was named Bbq (+odd last name). That was enough to make me concerned on zoning in. Syn did an inspection later and noted that the guy was kitted out in full crafted end-game gear, and only had White Mage to 80 (with a couple of other low level jobs). This sang to me of a jump potion healer.
This was not his first time running the dungeon, either, as we got no notification of it at the start. Nor did he get a mapping achievement at the end.
So BBQ’s gear was fine. His understanding of how to heal and survive mechanics was not.
Regen before pulls. Medica II spam constantly. Maybe a Cure 1 (yes, Cure 1) here or there. Oh, I did see him use wings every now and then, and he did know what Benediction was, because he used it on himself after I rezzed him.
And oh… did I rezz. I think this was the most I’ve rezzed in a 4 player dungeon ever.
I was running Red Mage, and while I don’t want to pat myself on the back, if there had not been a second player who could rezz in this run, it just would not have been possible to clear it.
We get to the first boss. BBQ stands in stuff, doesn’t hide behind meteors, and runs around like a chicken with his head cut off during major mechanics. I had to rezz him at least twice, maybe more, that I remember. He also couldn’t keep the rest of us alive, so I was healing myself and others frantically. Even Syn, as a tank, was healing BBQ!
I thought to myself: Well, that’s a tough boss if you don’t know mechanics. So I let it go. But I already had concerns about the last boss in my mind.
We get through the trash and the second boss without too much controversy. He actually did cast stone a bit on the second boss after he realized no one was getting hurt during the burn-down DPS phase.
Trash progression wasn’t wonderful, but not terrible, mostly because Syn did not dare to pull big. Both DPS knew how to dodge mechanics, so it was mostly up to BBQ to keep himself healed after standing in stuff.
The final boss, though. That was where it all went out the window.
BBQ fell off the platform over and over. He stood in the lasers and died. I rezzed until my MP was dry, and we still ended up wiping the first time because I eventually died to not being able to heal and rezz and DPS all at the same time.
And of course, this is when BBQ had something to say. The only word he said the whole time. A complaint to the fact he fell off the platform the third time that fight.
Yeah. That’s real class right there.
We were actually fairly nice to him, even offered him suggestions on staying alive.
But I was starting to really doubt that we’d be able to beat this fight without vote kicking him. Still, we gave it another go, though I told Syn, if we couldn’t do it the second try, it might not be possible.
Again, it was a rezz fest from me. Again he fell off and died over and over. But somehow… somehow… we beat it.
But do you want to know what really steamed me?
That’s right. The minion dropped and BBQ got it. I didn’t need the Shoebill, but I rolled in order to give it to someone else in the party that needed it. BBQ certainly didn’t deserve it.
Not only that, but after checking with everyone, BBQ did not give a single one of us a commendation. Not even the person who rezzed him over and over again.
To say I was annoyed was an understatement.
Anyhow, we told the story to our LS and FC, and once cooled down, I resolved to write this post. The rest of the weekend, whenever we had a rough PUG member, the response was “At least it wasn’t BBQ.”
I’ve been very diligent this past week in participating in the Mogtome event, mostly because there are a number of mounts I want to earn for various characters. While Amon has all of the primal ponies, my main doesn’t have a single one. Also, up until now, both my main and Amon only had one bird mount.
So, when the new Mogtome event came about, with more reasonable rewards, I knew that I’d be working on collecting mounts this month. So far, I’ve gotten the Round Lanner for my main, and both the Round and Sophic Lanner for Amon.
I’ve mostly been farming the daily Main Scenario roulette on my main, because I’m also using the experience to level her Dancer, which is the last job I need to get to 70. As for Amon, some of the FC folks have been hard-queing for Praetorium, and I’ve been joining those – which is why he’s done with his birds earlier.
I’m also going to snag the two ponies on my main when I’m done with birds. The one nice thing about running all this is that it’s given me the time during cutscenes to work on sketches for this year’s Inktober. Since there’s nothing else to do, I may as well fill that time with something!
As I noted yesterday, I’ve had a pretty busy weekend when it comes to FFXIV. This includes unlocking and beating all the Eden normal raids.
Back when Eden first released, I knew my plan of attack after having been through the Omega raids with last expansion. I listened to the feedback in the beginning and decided to hold off on running these until people knew the fights better and had higher gear levels.
The thing about these raids is that they’re not going anywhere. I was in no rush to clear them as I don’t plan on farming for the weapon until the total number of tokens required drops. I was in it for the story, seeing I also earned my last major piece of Tome gear this weekend, and don’t really need gear drops.
I did want to get them cleared before 5.1 dropped, though. I figured once that was in the picture, I’d be busy with other things, and so would other people. So when Syn suggested I give it a shot this weekend, I figured it was probably time to try it.
Overall, the runs went just fine. I watched a guide before going into each one to get a feel for mechanics. Some mechanics I disliked more than others – those delayed mechanics and anything that busts up the platform your standing on bugged me. I also don’t much like fights where you can fall off the platform – but this has been the case for a lot of these 8 mans lately. Still, there was nothing there that I couldn’t get through with the solid parties we had.
Even the Titan fight, which I did die on several times (I think Titan is the only one I died on), wasn’t as terrible as I expected it to be. I still suck at the bomb rocks, just like on previous Titan, though. The rest of it was just anticipation and patterns pretty much.
I feel like the fights are do-able but still may prove too difficult at this point for the low-average player. They do require mobility, anticipation and full understanding of mechanics to survive. But as long as most of the party is on point, like mine was, it shouldn’t be too terrible to clear.
I’m also enjoying the story for this raid. It sets down some interesting ideas and lore. But something as big as reviving The Empty seems like a huge world building thing to lock behind raid progression, even if it is at normal level. I don’t know. Maybe the devs feel the raids are easy enough that the majority of players can get through to see the story.
One way or another, I cleared it and I got the minion drop to boot! I also managed to snag an accessory for each run, which upgraded everything except my belt from the Ronkan gear. So it was a pretty lucrative experience!
While I don’t usually blog on the weekends, a lot has happened that I want to write about, so I decided to go ahead and nail this post today. After weeks of diligent Beast Tribe quest running, I finally hit level 70 on Gunbreaker!
This puts me very very close to having all of my battle jobs (aside from Blue Mage) at level 70, which I’m super happy about!
The other nice thing was while I was working on leveling the job, I was cleaning up all the remaining quests I had left over in Stormblood, which was actually quite a bit. I have part of one quest chain left, and then I’ll officially be done with Stormblood on my main.
I don’t need to run the Beast Tribes unless I really want to score some extra XP for my Dancer. But I’ve been reeling in the experience for that job by just doing the daily Main Scenario runs I’ve been using to farm Mogtomes.
A few more days will see that job leveled, too. Then, I’ll be in a great spot to make a push through Trusts and the new Beast Tribe quests in 5.1 to begin the long climb to getting all of my jobs to 80, and ultimately the amaro mount.
At the beginning of this year, I would have never imagined having all my jobs to 70 like this, much less aspiring to get them to 80. I’m sure with the help of the Trusts, though, this is very possible, as long as I gently pace my way through it.
My gaming goals for this month are pretty simple as most of them fall in the realms of doing things I probably would have already been doing. But, that’s okay, because it’s still marking progress.
My major goal for this month is to get all of my battle jobs in FFXIV to level 70. Considering I was just hoping to get some of those to 60 earlier this year, this is a pretty big deal for me. An ultimate goal is to get all my jobs to 80 for the Amaro mount, but I really don’t see that happening this year. Next year, though… yeah.
Earn Mogtome mounts (Main & Amon) ✓
Level Gunbreaker to 70 ✓
Level Dancer to 70 ✓
Continue leveling crafters with weekly Scrips (Main & Amon) ✓
Some of this may change since we do have patch 5.1 dropping, and a Halloween event coming. But those are the basic things I want to finish.
Here’s some stuff I’d like to do if I have downtime. With the Mogtome event and the new patch coming, I’m not expecting to get a lot done on the side.
Make progress in Shadowbringers on Tai ✓
Make progress in Stormblood on Zuri
Level Zuri’s fishing ✓
Decorate my main’s house
I’m adding this back to the mix this month. I picked up the Legend of Zelda last month and don’t want to lose momentum on it. Also, the Ring Fit is coming out mid-month and I want to get involved in that. So:
Make progress in Link’s Awakening
Ring Fit Release ✓
There’s other stuff going on, such as a possible Inktober, and me picking my Bullet Journal back up again. So it really does seem like this month is already shaking out to be busy. Wish me luck!