Category: 7 Days to Die

  • 7D2D: Exploring Some Great Points of Interest

    7D2D: Exploring Some Great Points of Interest

    Our current 7D2D game is the longest running game we’ve played in a while. We’re moving in to the 30 days range in terms of game time. So far, the small war fort that I’ve fashioned has held up (more or less) against the blood moon hordes. So after making repairs from the previous horde […]

  • 7D2D: Returning to the Apocalypse

    7D2D: Returning to the Apocalypse

    It’s been a while since the Posse has gone zombie wrangling in 7D2D. This was no fault of the game itself – though it’s been a looooooooooong wait for the Alpha 20 they keep teasing us with on Twitter. IRL hand/wrist injuries have kept some folks from playing, but this past weekend, we decided to […]

  • 7D2D: Dynamic Music System

    7D2D: Dynamic Music System

    7D2D Alpha 19 dropped last week, and I’ve been meaning to write some posts about it as we’ve explored what the update has to offer. Just as with any alpha update, it feels like a whole new game. There’s a ton to write about, but the one thing that really stood out to me from […]

  • 7D2D: Meeting the Demolition Zombie on Night 21

    7D2D: Meeting the Demolition Zombie on Night 21

    Last night, the posse picked up where we left off in 7D2D on day 21, getting ready for that night’s horde. We felt pretty good – we stocked up on ammo, the walls were almost reinforced to the second level of concrete, we were leveled up and doing well. This horde took us down a […]

  • 7D2D: Alpha 18 Release

    7D2D: Alpha 18 Release

    Over the past few weekends, the Posse team has been getting together to play the newest 7 Days to Die alpha release. A18 has been on the horizon for a while, and has been something we’ve been waiting to get to try out. Just like with every alpha release, the game has shifted and evolved […]

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