Posted in FFXIV

FFXIV 6.0 Patch Notes Highlights

So here we are, awaiting the drop of Endwalker. And all we have are some delicious patch notes to tide us over until tomorrow. So, let me take a look at them and talk about what I found interesting.

I’m skipping over the things that are fabulous but expected – such as new story, quests, jobs and locations. As usual, I’m taking a look at QoL and unexpected additions!

YAY!

I know housing isn’t opening until 6.1, and I have no intention of moving my own location, but it’s still a YAY! to get more housing for those who need it!

New furnishings are always welcome and all of these seem really nice. New wall cubbies? New windows? Finally a new shelf? G I A N T X Y L A P H O N E? Yes!

Hats with glasses? What is this black magic? What does it mean?

I’m not as rabid over bunny boys as some folks, but I’m happy they’re coming. I do have a character ready to fantasia to one, just to have one!

Healer LB3 range extension is fantastic! Thank you!

I know not everyone will appreciate the armor designs – and I admit, all of it doesn’t work well on every character type – but the FFIV fan in me delights in this!

Kinda glad I held off working on any more of my Skysteel gathering tools. 🙂

I’m actually happy about this as long as it doesn’t bork crafting HQ stuff.

I love this idea and hope that we’ll be asked to spearfish more!

I like this and aim to get this for my dancer, Zuri!

This isn’t my style, but I think it’s very cool! (Wish we could fly with just wings in this game.)

I love the look and feel of the new UI rework for the achievement log. It feels much more like an adventurer’s journal now. I’m not an achievement chaser, but I might get into it more next expansion.

This is such a good change! I like the idea of not having to tell it not to use a ticket for low-cost porting! Very good!

Excellent! So many times I’ve blown time on a rez on someone that my co-healer is already rezzing.

YAAAAAAY! Honestly, all I want to be able to do is smile and look at the camera when playing violin. Bards look far too serious during violin mode!

Nice!

Reducing the number of aether currents required to fly? Yes, please! Unexpected but good, I think. Not that I have that many characters left that need to go through this content, just a few outside of Shadowbringers. But still!

Gemstones for FATEs returns! I guess this ended up doing what they wanted it to do, so it comes back. I both like this system and don’t like it – it takes a LOT of FATEs to complete each area!

That’s pretty cute! I’m happy with the exteriors I have already, but it’s always nice to see something new.

New hairstyles for Viera are nice! Seeing that Hrothgar are getting new styles, and the styles are connected to the heads, I wonder if that means they’ve found a way to change hairstyles and disconnect them from the heads – that way, you don’t have to use a fantasia just to change Hroth hair? I can hope, right?

Players asked for stubble, they got Derplander stubble. Nice!

Consolidated shopping is always nice!

These two were back to back and both get a nice from me, so I put them together.

I’m still not done with my Anima Weapons, so maybe this will help out on some step if I ever get back around to it.

Adding more items to the Calamity salvager is always welcome!

I’m really very curious about this and would like to try it!

Hm…

Interesting! I tend to like character portraits – it makes it feel more JRPG – as long as they’re done right. It’s nice they give a way to turn them off, too.

We knew this was coming, so sayeth the flood of crafters hitting up the coffee biscuits turn-ins last night before it was nerfed. Too bad I didn’t know this was a good way to make gil. More interestingly, they aren’t adding any new leves that allow for multiple turn-ins in Endwalker, I’m guessing due to this.

I knew this was coming, too. While I admit the relocation system is super unfair to people who don’t have a house yet, and I am glad it is being removed – I will also admit that we wouldn’t have the plots that we do if it wasn’t for relocation. Hopefully the new lotto system will work as well as people need it to.

Hmmm… gone are the days of leveling off of morbol seedlings, I suppose.

Interesting. I wonder if this will be the same weapon as the crafted weapon? I’d guess likely so.

All very, very interesting. I suppose “unrestricted” is more accurate than “undersized” in terms of wording.

What is…. I mean. I have to have it, but what is…?

Hmmm… I’ll have to mess with this to see if I like it. Sounds like a good change, though.

Farewell Belts!

The removal of belts didn’t actually fit under any of my normal reaction modes, so it gets its own. I’m pro removal of belts, but it’s going to be odd. I am ready to turn them all in on Friday though!

Meh

I really don’t like the system of switching jobs on your retainer – that you have to drop them back to level 1 and remain as a class until you hit the level where they could be assigned to the job you like. It should be easier than that.

I have, for example, a level 80 Dragoon retainer on Tai. I want to switch Tai to reaper, so my options are to either relevel my retainer completely or level Dragoon so that my retainer can level to 90. I have a feeling I know what I’m going to be doing once I determine reaper is the job I want to main… it just sucks to have to start over on a retainer again. This is a system that really needs to be looked at.


And so that concludes my overall thoughts about what I saw in the 6.0 patch notes. There were other things of smaller note to me, of course, but these were the major highlights.

I’m looking forward to jumping into Endwalker tomorrow, and wish all FFXIV players the best during early access!

Posted in FFXIV

FFXIV: First Relic & Knocking Out Goals for Endwalker

I’m continuing to mark off things on my to-do checklist of things to get done before Endwalker. I did finally finish up all of my Mog Tome runs last week, which I’m grateful to be down with. One thing I managed was to complete my Botanist Skysung Relic, which I did finish this weekend.

This is my first ever finished Relic in the game. I’ve started plenty of them, but they remain on my retainers in various states of non-completion. Mostly because I get to a step that require a million raids or dungeons and I give up at that point. Likewise, I have all of my crafting Relics at two steps before completion because I just haven’t had the mindset to sit down and try to figure out this advance crafting stuff – part of me hopes next expansion will make those easier to complete.

The gathering Relics are not hard, just very time consuming. There are ways to make it a little faster if you figure out a few tricks, but for the most part, it’s just putting on your favorite music and resigning yourself to hours of gathering. This isn’t so bad if you’re on voice with friends or something (which I was for part of the home stretch this past weekend).

Anyhow, it is done. I’m not so burned out that I won’t attempt the Miner tool. If I really put my mind to it, I can have it done before Endwalker.

The other unexpected thing I finished was the Werlyt series. I kept putting it off and putting it off, though I’d already done it once on an alt. That meant a bunch of cutscene skipping and just pushing through the Weapon trials (which is what held me back from finishing it).

Syn seemed ready to go by helping out the long queue with her tank or healer, so I took her up on the offer and we managed to blaze through all three fights in short measure. I didn’t expect this – though we had a bunch of new folks fighting it (and I hardly remembered mechanics), we still cleared all three without a single party wipe.

I’m glad to have finished this one and marked it off my list! It also gave me some pretty cool housing items to put in Ben’s Curiosity Shoppe!

It’s a story worth doing, and I have a feeling we might be seeing more of Werlyt in the future. Especially given what’s going down in the Empire right now. I just feel like the locations were too well developed for them to use it once for a small series of trials and then cast it aside.

Another thing I was working on this weekend for Ben was Bozja ranking. He’s almost Rank 22 at this point, which I know opens up a new area in Zadnor. I’m mostly doing this to be able to see the story as I’ve really no interest in the grind for weapon Relics this time around. There aren’t that many finished Relic styles that appeal to me visually, so it’s been a hard pass.

The story, however, I’d like to put a pin in. I know that if we don’t get it finished up before Endwalker, the 48 man raid might end up harder to complete than it is now. As of yesterday, it apparently popped and had too many people sign up for it. So, it still has a healthy population.

Zadnor – Lovely Unicorn Mount… Spider War Machine Lurking Behind

And finally, the last thing I finished over this weekend was leveling Zuri’s Fisher to 80. This wasn’t something I set out to do, but when I was logging into various alts to check their level progression, I saw she was at level 74 Fisher. A few ocean fishing expeditions nudged her to 80 pretty quickly. I also got her Dolphin and Seagull minions from the runs, too!

Still plenty to do until Endwalker!

Posted in FFXIV

FFXIV: Endwalker Delayed & Live Letter Highlights

This title probably comes as a surprise to no one at this point as the Endwalker delay was announced at last night’s Live Letter. But if you haven’t heard the news, now you have!

I admit that I didn’t expect a delay, but I also wasn’t surprised that there was one. Seeing that they were already pushing hard to get everything in place due to Covid throwing off work schedules and everything else that’s going on in these times, a two week delay is really not a bad pushback.

It puts the release at December 3 for early access and December 7 for actual release. Dropping the game right before the Christmas holidays (rather than the week of Thanksgiving) may work out better for a number of people in the end.

For those of us (like myself) who had time off set up to go – I’ll be a little sad that the week I had set aside to play the game (thanks to extra Thanksgiving days off) isn’t going to be. But seeing that poor Yoshi-P was nearly in tears to tell us about the delay, I can’t be mad. He was so worried that we would be disappointed and lose trust in the team, which did not look to be the situation at all based on Twitch chat.

Anyhow, it’s a bummer. But if it makes the game a better and more stable release – especially in the face of the population boom we’ve had lately – I hand it to the team to know what is best for Endwalker.

Live Letter Highlights

We did get a shiny new trailer, however!

A lot of interesting things to see in there.

We also got a bit more information on what they’re doing with various systems in the game, such as big PvP changes, crafting and gathering updates, and the new housing lotteries. Oh, and they said any glamour dresser/plate changes will be looked at probably about 6.1 – but they have heard our cry.

One thing that really caught my interest was the Character Calling Cards (tentative name). Based on descriptions within the Live Letter, these will be customizable profiles that you can create within game for your character. Other players will be able to view your card, and you will be able to unlock new cosmetics and customizations for your card through content in game (not just PVP).

This is so, so, so cool, and will be great for the RP community! Not only that, but it’s another type of reward that players can work towards (decorating your card) that feels like it won’t take all that much effort to continue to build assets for. Or, at least, not the same amount of effort that it does to make, say a piece of 3D armor or a mount.

Other things excited me quite a bit:

  • Being able to Gpose while playing an instrument
  • Spearfishing mini game
  • New female Viera hair (for those who were hoping for it)
  • Achievement UI rework – looks quite nice!
  • And I’m curious about this Immersive Gamepack for 3D sound

Finally, I was quite excited to see the new set of Tomestone gear is based off of Final Fantasy IV designs! Woot! This might be the first time I actually collect several sets of Tomestone gear for glamour purposes.

Sadly, we didn’t get any word on Island Sanctuary. Though Yoshi-P addressed the fact that we were requesting information about it, and said that they would deliver this later.

Also, All Saint’s Wake is pushed back until sometime next year. At that rate, I’m not sure why they don’t just hold it for next Halloween. It’s going to be weird having a spooky event in the middle of March or something. Ah well.

To sum it up – the delay is a bummer, but I’m just as hyped (if not more) for what’s to come! This also gives me more time to finish up all the things I wanted to do before the expansion dropped. Ironically, I just said yesterday that I’d probably not get another character through Shadowbringers, but now that could be a possibility.

NOTE: Make sure you take a good look at all your characters and job levels! Once Endwalker drops, if you are in the middle of leveling, all of your XP for that level will roll back to zero. So, for example, if you are level 50 on an alt, halfway to level 51, you will lose that XP. The best thing to do is just push through that half level to get to the start of 51, and you won’t lose anything.

Posted in FFXIV

FFXIV: Finishing Shadowbringers (Again) and Inferno Jacket!

We’re coming down to the wire in terms of getting things done before Endwalker early access drops – in two weeks! Can you believe it?

Last night, I finished up my latest run through Shadowbringers on Zuri, which was something I was aiming to get done for a while.

This makes the 5th character I’ve progressed through to the end of Shadowbringers. I have a number of other alts who are all in various spots within Shadowbringers as well, but none close enough to be anywhere close to finishing it up.

I also have a couple characters who are paused at the start of Shadowbringers because I want to use Shadowbringers to level Reaper and Sage on them. Given all the other stuff I’ll be doing when the expansion drops, I’m not sure how soon I’ll be able to get to them!

The other thing I’ve been working on finishing up is the Mog Tomes event. This only lasts for two more weeks, so I’m trying to squish everything in that I can. This requires at least two Praetorium runs a night – since I’m doing this on two different characters.

So far, I’ve gotten both the bird and wolf mount for two of my characters. Last night, I got the Inferno Jacket for Amon. He’s a few days ahead of Ben due to lucky Alliance runs that give three extra tomes here or there.

With that out of the way, there’s still five days until the hairstyle and a few days after that for the Bonewicca top. I think I should be able to fit all of that in the timeframe!

Are you working on finishing up loose ends before Endwalker?

Posted in FFXIV

FFXIV: Great Lodestone Redesign – Make a Character Card!

Though I use the Lodestone as a tool all the time, I rarely write a post about it. Let it be known that I have great appreciation that the Lodestone exists – it’s a reference for characters, free companies, collections and much more!

Yesterday, the Lodestone got a neat update to the main page – find the link here (for NA users). You must be logged in to a character to see the redesign.

Not only did this main landing page get a nice redesign with a more helpful layout to all the working parts relevant to your character, but we also got a neat character bar at the top of the page that looks like this:

Similar to a character card, it has information about all your jobs, your FC… and something with circles and rings. I poked around and I’m not quite sure what those mean, but they’re different for me between my characters. If anyone does know, please leave a comment and share the knowledge! (Update: Logan from the Super Dungeon Friends Discord channel clarified that these symbols indicated elemental level for Eurkea and resistance level for Bozja.)

Keep in mind that whatever class you logged out on is what is going to show here. Also keep in mind that the Lodestone takes some time to update information, so if you’re shooting for a particular class/glamour, give it some time to update.

You can easily just print screen the page, drop that in any image program, and crop it into a banner like so:

Just a small thing, but a neat thing if you don’t want to turn to third party tools to make a character banner or card!

Thanks for the update, Lodestone!

Posted in FFXIV

FFXIV: Mogtomes and Dancing to 80

Ever since I moved things around between my WordPress blogs, I have decided that I want to use this blog as more of a catch-all place for what’s going on in FFXIV, even among my non-Main alts. That means that though Amon (as my RP character) still has his own site and social media, that I want to write about some of his bigger achievements and adventures here, too.

This Mogtomes event has been a grueling one for me. There are two mounts (50 tomes each), one hairstyle (50 tomes), and the special jacket (100 tomes) that I want to get for TWO characters. Then, I want to pick up the Bonewicca chest for Amon, which is only 15 more tomes.

So, my way of going about this is to do two Praetoriums each day, one for each character (I spend the cutscene time cleaning up my Animal Crossing island). Amon also was running Alliance raids to level his Dancer, so he had a few tomes from when he did get one of the Crystal Tower trio runs. That put him ahead one day on getting the second mount – Auspicious Kamuy!

Ben will get his wolf after today’s Praetorium run. Then it’s on to the jacket for both of them.

This will be the first time I’ve attempted to get one of the 100 tome cosmetic items. Honestly, if it wasn’t for that, most of my farming would already be done. I’ve passed on the cute earrings featured in the Mogtomes events of the past, but a limited jacket is a different story!

I also finally got Amon’s Dancer to level 80 last night. Dancer is a sorta-kinda good match of a job for his character, but not really at the same time (Thavnairian style is not his thing). I try to only unlock and level jobs that fit my RP characters well, so Amon’s only got Bard, White Mage and Dancer. As of last night, they’re all level 80.

I wasn’t in a big rush to get it done – just an Alliance run here or there. But it is nice that Dancer can now share gear with Bard. That led to some bag cleaning last night. I’ve got a lot of that to do across all of my characters before Endwalker.

Aside from that, I also finally finished the second to the last step on all of Amon’s relic crafting tools. I still need to figure out advanced crafting one day. But seeing that this is the second character that I’ve finished these tools on, it was quite a bit of work.

I’m also slowly pushing Zuri through the final patches of Shadowbringers. I’m mostly just dragging my feet at this point because I could have finished all of that a lot sooner. I keep telling myself I still have time, though reality is, months have turned to weeks. And that’s not a bad thing!

I have a week’s worth of vacation set up around Endwalker and Thanksgiving, and I’m really looking forward to it all!

Posted in FFXIV

FFXIV: Sebastian’s Eatery

This is a personal room in our FC house that belongs to my character Sebastian. Over the years, I’ve decorated my characters’ personal rooms as themed locations within the house, such as a rec room, a ballroom, or a guest room. An eatery/dining area was always on my list of to-do.

I hadn’t expected to sit down and work on it this past weekend, but on Friday night, I was looking through Sebastian’s inventory, and just decided I had enough to at least give it a start. Many of the decorations for this room were things that retainers brought back to my various characters. Things like the big wall kegs, the beaver burger, and the chocobo counters I just kept getting over and over again. So, throughout the months, I’d drop them in the FC chest and have Sebastian pick them up and stash them.

This room came together so easily – it’s probably one of the fastest rooms I’ve designed so far. There’s nothing especially unique about it- no floating objects or tricks used for the layout, but I still like it. It was simply just a room that started and finished within a few hours worth of time. The only things I needed to purchase were the country tables. The rest were all objects Sebastian already had. So this was also a pretty cheap room compared to most of the others I’ve worked on, too.

Our FC house is always open for visitors – feel free to stop by and sign our guestbook!

You can find us at: Mateus – Shirogane Ward 14, Lot 14!

Posted in FFXIV

FFXIV: Firebird Achieved!

I know I’m quite a few expansions behind on getting this mount, but I’m fine with that. Running trials has never been a big thing for me (outside of just seeing the story), so I’ve taken up every opportunity the Mogtome events have offered to collect mounts.

Today I finally got the last of the bird collection from Heavensward, which meant I could get my Firebird for Ben!

It worked much like the Kirin did for the ponies, with a rainbow of mounts congratulating your achievement. For me, it took a lot of Praetorium for those tomes – though I believe I did earn one or two (Ravana or Bismark) from actually unsyncing with FC friends.

Now it’s time to work on the wolves! And that means.. yep… more Praetorium!

Posted in FFXIV

FFXIV: Moogle Treasure Trove Event Starts October 19!

Just in time to tide you over for the Endwalker release, we have the much awaited Moogle Tomes event. At least, I was much awaiting it.

This time around, we’re getting the new cosmetic – Inferno Jacket – which was a reward for the three FFXIV Community Teams unlocking all 104 Blue Mage spells back in July.

On top of that, you can earn the mounts:

  • Auspicious Kamuy Fife
  • Dark Lanner Whistle

To add to your bird and dog collections if you don’t already have them.

The Modern Aesthetics – Styled for Hire hairstyle is up for grabs, previously only obtainable from PVP with 18,000 Wolf Marks. This was a hairstyle I was working towards back when it first released, but then lost steam in the PVP dailies.

And as a neat little addition, the Bonewicca casting set is up for grabs – a much-coveted chestpiece with a nice little Halloween flair. I know I’ll be snagging some of this for Amon for sure.

You can earn these tomes various ways – Praetorium is the long run, but it nets you 10 tomes each run. Some folks prefer to PVP for it. It also looks like the Crystal Tower Trio is the Alliance Roulette of choice this time around.

I’m going to be seeing a LOT of Praetorium because I need many of these rewards on both Ben and Amon. Yikes! But at least I can run some of it in a Halloween costume! 🙂

For more info on what to run and the full rewards list, check out the official page here!

Have fun!

Posted in FFXIV

FFXIV: Taking on the Four Lords

One of my goals in content to beat before Endwalker was to finish the Four Lords questline on Ben. I know… I know… you’re probably saying – but this was content from two expansions ago. And you would be right!

A long, long time back, I did beat the Byakko fight. But that’s where I stopped once I realized there were going to be a series of trials for this quest line.

My common approach to trials that are not included in the MSQ is to skip them. Trials in general are one of my least favorite types of content in FFXIV, so much that I’ve done most of the Heavensward ones unsynced and don’t know a thing about the fights. That’s why I never run Trials on roulette – I don’t want to put myself or my party through that pain.

I didn’t know that I only had two more trials to face in the Four Lords questline to finish it. For some reason, I had the idea there were a lot more fights to do. So I put it off and put it off until this past weekend.

With the help of FC folks, I managed to make short work of the remaining two fights – Suzaku and Seiryu. We did them in a duty finder party – so no unsyncing these – and I went in blind to both fights.

There were a few snags and a lot of learning to be done on my part. Suzaku was a lot easier than Seiryu was for me, though it took me to discuss some of Suzaku’s mechanics later with FC folks to understand the whole quadrant explosion thing.

Seiryu got hairy (or should I say scaly) more than once during the process. But both seem to be learn-able fights overall. Nothing so bad that I’d swear off doing them ever again. Not like I will have the chance (or want the chance) for that, though! XD

While I obviously wasn’t super invested in this storyline (since I dropped it in the middle as I did years ago), it had its interesting parts. I was especially curious about the elements that suggest Tenzen may have been not just a Warrior of Light from the previous time, but even a previous incarnation of the player character.

This lends strength to a few lore ideas I’ve had for my own stories – things that FFXIV doesn’t explicitly state but only suggests. This is something that I really like about how the game handles lore. It gives enough wiggle room for players to say “this is a possibility” or to simply ignore something if they don’t want to apply it to their own character.

Anyhow, it felt good to finish up this lingering quest line, earn the /hum emote and mark one thing off my list. I still need to do the entire questline of Werlyt on Ben… but that’s something to tackle some other time.