Posted in FFXIV, Gaming, MMORPGs

FFXIV: Time for a Change

This was something that came out of the blue. I just suddenly woke up Saturday morning and had the idea that I wanted to change my main’s race. I have no idea why I felt that way – if it was just a need for a change, or what.

At first, I considered going Highlander. I really like how Highlander females have very expressive emotes, for one thing. And while I have a Highlander alt, I’ve never really played one for an extensive time, so it would be new to me.

The other option was Elezen. I’ve been playing a LOT of Elezen lately, but all of them are male. It’s really started to get to the point where I miss playing Elezen when I’m not playing one. So there’s that.

I also briefly made my main Elezen back in 2017 for a few months. I guess I ultimately decided I missed my kitty and went back in the end. I really am fond of how my Miqo’te looks, but I just haven’t been inspired by her overall. Of all the characters I have, I’ve spent the least time working on glamour and things like that for her… and she’s supposed to be my main!

I spent some time experimenting with Highlander. I rolled one and messed around with emotes, tried on gear, listened to how she sounded in battle and… something just didn’t seem to click with her. I don’t know what it was, but it wasn’t enough for me to want to make the switch.

I still had the character appearance file from back when I created my Elezen in 2017. So I messed around with that a bit. I tweaked a few facial features and darkened her hair. Tried the new long hairstyle on her – we didn’t have that back in 2017. And before I knew it, I fell in love with how she looked in my current glamour.

I know there’s always that lingering thought that I might change my mind and go back (I have saved my Miqo’te appearance file as well). But this time, I don’t think so.

I’ve been a kitty for almost 7 years, aside from that short time I was Elezen. I just feel like my preferences have changed in that time. So while I might miss some of the expressiveness of the emotes, overall, I’m excited to play this new character and think about some actual glamours for her going forward!

Posted in FFXIV, MMORPGs

FFXIV 5.3 Preliminary Patch Notes Highlights

They’re finally here! 5.3 Preliminary Patch notes!

I have to say that I’ve not seen a FFXIV patch where MSQ had so many people on the edge of their seats. The writers have done well to capture so much attention and put it on story.

So I’m not going to talk about MSQ here aside from saying that I, too, am interested in seeing how this turns out. Let’s see what else takes my interest in this patch!

YAY!

YES! Finally! I actually have a few characters still in ARR story that I want to test this out on just to see what’s been changed. A fantastic change for new players, especially!

YAAAAAAAAAAAAAAAAY! Nothing more to say about that. Just absolute yay!

I really want this dance… but I have a feeling it’s going to be tied to relic and the new Hrothgar area.

Oh! New players (and anyone running new players through AV) thank you!

Excellent! I’m looking forward to seeing what all is on this vendor and how useful this will be.

YAAAAAAAAAAAAY! We’ve needed this for YEARS! So many times I have to open a wiki just to know if some material I’ve been keeping is important. I have a feeling I’m going to be cleaning out retainers after this patch.

Oh! More deliveries! I just started this quest line last night, so I’m glad to know I’m going to need it for this. Gonna finish this up this weekend!

Thank you! I was always confused why it didn’t already work that way.

YES! What a time saver!

Thank you!

NICE!

New beast tribe quests are always nice. The only reason this didn’t get a YAY! is because it’s strictly for crafters. At this point, most crafters who are serious about leveling have probably hit max level due to the Ishgard Reconstruction. I’m sure that are some who haven’t, but I dunno. Just seems redundant. I’ll still do them though because I always do and because there’s mounts involved.

Oh, excellent. I haven’t done leves in a while, but it was a pain to always have to dismount.

Not a huge fan of the that housing wall design, but I get what it’s going for. It’s always nice to have more things to craft in the workshop. Also, more sub stuff. I’m still leveling our FC sub, but it’s nice to see the sub level cap rise!

Some neat looking pieces have been added this time around. I’m always up for more furniture!

I think these are the last two that needed mannequins, right? Good to see them!

Ah, so the cute shirts are the new crafted glamour. I like them, but that means they’ll be so expensive I won’t be able to afford them for a while. not a fan of the skirt, though.

I really like this! As a not-so-expert crafter, there’s been so many times I’m unsure if I can HQ something. Now I can test it and see what rotations I can put towards it without losing material. Very nice!

Awesome!

I’m looking forward to seeing this system. Sounds like fun!

Crystal increase is really needed!

This is also much needed!

This is VERY cute. I can’t see myself using it all the time, but I’m sure I’ll play around with it.

Thank you! I actually do still have this on a number of characters.

Hmm…

New Game+ for… job, gathering and crafting quests? Okay. Well, I guess someone might want to relive those quests for some reason. More options are better right?

I really have no interest in this at all, but for those who do, I hope the unreal battles are everything you want them to be.

Hmm… going to have to see what this means when this gets here.

Meh

I don’t mind them removing the collectable turn-in (kinda a shame) or not making it rotate. But removing it from the Timers window is a bummer. I use that to know what I need to craft – now we have to do what… run all the way to a town to talk to an NPC to remember what’s what? I guess if they don’t change and there’s not collectablity (?) that’s not terrible. Still not sure how that’s going to work though.

Overall

An extremely exciting patch with a lot of huge QOL in ARR story revamp and flight. Not to mention all the great additions, QOL fixes and… yeah. Everything is just getting better!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Crafting Relics Complete!

On my main character, at least.

So this week I’ve been powering through crafting the Dragonsung tools from the recent crafting patch. There’s nothing too terribly difficult to it… as long as you have decent gear to start with. It’s mostly just time-consuming because it’s far easier to craft the HQ finished product you need (and it must be HQ) by using HQ prerequisites.

Because you need 30 of those, that’s 60 combines for the second stage of the tool. Not to mention you had to have the scrips to buy the Oddly items from the vendors. That was actually the easiest thing for me since I already do weekly scrip turn-ins. In fact, I had piles of Oddly items stacking up in my inventory, which was a real motivation to get this done and clean my bags out.

So last night, I finished my last crafting relic.

Please let me note that I haven’t started the gathering relics yet. But if you look above at what’s required for the second stage – 510 High Quality gathers…. and 60 HQ fish for the rod… yeah. I’ll work on that when I’m in the mood for gathering.

In the meantime, I need to do this all over again on my alt, Amon. He’s already got two of the tools finished. But his gear isn’t quite as good as my main’s, so he usually requires a bit of food to give him a boost. Not only that, but I know that I need to upgrade his current tools on many jobs because they’re still stuck in level 70 rubbish.

The one thing that irks me a bit is that to start the prototype for each relic item, you have to plunk down 80,000 gil. That’s more than the facet tools cost on the marketboard on my server! Ouch!

I’m not sure if this will all be worth it if I don’t keep my gear up to date and melded, but at least my main has it complete. I guess Amon can just work on it casually when I don’t have anything else pressing to do (when is that?).

Posted in FFXIV

FFXIV: Shadowbringers Completed! (Third Time)

This was one of those things that shouldn’t have taken as long as it did to finish, but I just ran out of steam in the middle of doing it. I finally got Tai through to the end of the current patch in Shadowbringers!

Considering that when Shadowbringers launched, he was still stuck mid-Stormblood, it was quite a way for him to go. When I finally got him to Shadowbringers, I thought it would be quick and smooth sailing, especially with Trusts to get me through all the dungeons. And that part was true.

Of course, I still had to go through the three trials in groups, which turned out to not be quite as painful as I feared. Aside from Titania, all trials were pretty easy to clear on the first shot. I think I had some pretty excellent PUGs though.

Since Tai is geared up with the crafted level 80 stuff, he should be good to go into the next patch as-is. I don’t plan on doing any Tome grinding for him (or any of my upcoming characters) because doing it on my main is more than enough for me. I’m glad for the option of crafted gear because that makes my life with alts so much easier.

Speaking of alts in general, most of my other alts are stuck in Stormblood limbo right now. Unlike Shadowbringers, you still have to group to run all the dungeons through that story, and that is really what’s holding me back from getting my alts through it. Well, that and the fact that I find going through Stormblood yet again tedious.

My next character – Zuri – is currently in Yanxia, moving towards the Steppe. So she’s made some progress into the expansion already. I’m also quite interested in moving Tad and Ben through this content eventually. I’m not sure which one I’ll decide to work on now that Tai is finally done, but I do want to nudge myself to do a little bit every week to at least keep progress going.

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Getting the Job (Quests) Done

In this month’s goal post – the first goal post I’ve created in several months – one of the things I noted was the fact that I’ve (once again) amassed a number of job quests on my main. Unlike previous expansions where every job gets a long quest chain, Shadowbringers traded this out for Role quests instead. Then, at level 80, once you’ve finished the Role quests, each job gets a single quest.

These job quests are mostly fluff. It’s just checking back in with the NPCs that relate to that particular job and seeing how things have developed since your level 70 quest.

Some of these quests are a bit more stirring than others. For example, I really like the Bard and Dancer quests – they were fairly inspirational. On the other hand, the Machinist quest was alright, but felt mostly like just a way to get some screen time for the NPCs related to that job.

The Role quest system has helped me out quite a bit in this area — since that means that instead of doing a long quest line for each job, you can cover several jobs in one role. I’ve been notoriously bad at keeping up with job quests for the longest time. It’s a sad fact since usually I do enjoy these quests once I finally sit down and scrape out time and focus on them.

Aside from that, I’ve put time into working on a few of my crafting relics – which was also a goal for this month. I’m not as far along as I’d like to be on this (I have all the Oddly Specific mats), and hope to put more focus into it in the next couple weeks. I have a feeling that getting this done before 5.3 will make the progression a lot easier.

And then there’s the fact that I’m also pushing my alt, Tai, through Shadowbringers as a whole. I’ve been really lax at doing this, but have finally unlocked Amaurot last night. Once I clear that and get through Hades, the rest is catching up with patch content. All of these dungeons can be cleared with Trusts. So really, after Hades, the hard part is over for me.

I was right in thinking that writing out some goals for this month would help motivate me to get stuff done. I’m at the point where I just need to work through the Healer role quests so that I can finish up all of my healer job quests. Then, it’s just a matter of getting a tank leveled and doing my job quests as my melee hit 80.

Still plenty to do, and I’m going at it pretty casually right now.

Posted in FFXIV, MMORPGs

FFXIV: Mogtome Mount Madness

Most of the time I spent the last few weeks in FFXIV was centered around obtaining the Mogtome mounts for this event. There were several of them across two characters I wanted to achieve.

I also wanted to finally finish up my ponies on my main, which I set out to do right near the beginning of the event. It’s nice to have those done finally.

Aside from that, I needed the Demonic Lanner, Reveling Kamuy and Ixion on both my main and my RP alt. This was the first time they included one of the wolf mounts in the event, and I was excited to finally get my hands on one of them.

I’m really looking forward to the one that gives the Lakshmi wolf because I have yet a third character who really needs it for story reasons. I’m not quite to the point of having my bird collection done on either of my characters, but I’m slowly getting there.

Of course, I chose Praetorium as the means of gathering most of my tomes, which was a bit of a slog. I knew that going into it, though. What made it twice as sloggy was the fact that I hard-queued for it, and wait times for DPS ran from 15 to 25 mins each run. Seeing that the run itself is over 40 mins, and I was doing it twice a night sometimes, that was a lot of waiting and cutscenes!

Thankfully, I had Animal Crossing to keep me company during all this!

Anyhow, all the farming is done, and I’ve achieved all the mounts I wanted back on Monday night. So now, I’m somewhat just taking it easy in FFXIV, finishing up job quests and working on crafting relics.

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Kirin Mount – It Took How Many Years?

So thanks to the newest Mogtomes event in FFXIV, I was finally able to finish up my pony collection last night, and get my kirin on my main. I’d already done this on my RP alt – he just ended up the character I did the farming on for whatever reason. And that’s going to be true of the bird mounts, too, when I finish them on him during this event.

I’ve just never been much for running Extreme content, and tend to skip trial fights whenever they’re optional. I still haven’t gotten the /hum emote on any of my characters yet because I’ve never run that trial fight. Maybe one day!

Anyhow, last night, I finished up a couple Prae runs to pick up the Shiva pony. Then, all I needed to finish my lot was the Ifrit one. I had been farming Ifrit a bit before they actually changed him to be easier to farm, but I had no luck in getting the pony drop, and eventually it slipped my mind to keep trying. Last night, it took me about 4 runs before the whistle finally popped up for me.

So now, after many years of playing this game, I finally have my pony collection completed! This Mogtome event will also net me one bird and the first of the wolves. I’ll still be missing the Ravana bird, however, so I’ll have to wait to see if that comes back into rotation next time, or drag someone into farming it (if I can’t solo it).

I’m not really in a rush to do it, though. Which is precisely why it took me this long to get all the ponies! 🙂

Posted in FFXIV, MMORPGs

FFXIV: Patch 5.3 – Flying is Coming to ARR Zones, ARR MSQ Consolidation

So I woke up to some exciting information from the FFXIV Live Letter today. Namely – flying mounts will be introduced to the original ARR zones! This was something kinda hinted at with folks saying some zone geometry was updated last patch, but amazing and unexpected.

I’m totally on board with this. Here’s what we do know:

So it sounds like after you finish the ARR MSQ, you’ll be able to fly on your company chocobo. It was a real pain to have to go back and do “I Believe I Can Fly” on all my alts, so I won’t miss that quest at all.

This is going to make doing everything in ARR zone a million times easier, and I do approve. Is it rare that a game goes back and enables flying for the original zones? I don’t know…

Also, here’s some information on the consolidation of the ARR MSQ, which we did know was coming to 5.3. Here’s what we know:

While I’m all for smoothing out the MSQ, I do have a few concerns about adding a 24 man raid series as a part of the requirements for MSQ for new players. Granted, Crystal Tower is pretty easy at this point (though lately World of Darkness runs have been rough!).

But I know that when I was a new player, if you told me I’d have to “raid” to move through the story, I might have quit the game right there. For people who don’t understand that the CT raids are quite casual content, just the term “raid” and seeing 24 people will be involved could be anxiety-city for group-shy folks.

Again, there’s really nothing difficult about the CT raids at this point. They’re sometimes even easier than the dungeons you progressed through to get there! But it just might be a breaking point for people who see the word “raid” and think hardcore.

I guess we’ll see how it turns out.

Posted in FFXIV, MMORPGs

FFXIV: 5.25 Relic Begins

While I have worked on several relics throughout the expansions of FFXIV, I’ve never actually finished one all the way through. I have many that are in various stages of competition across 3 characters, but eventually the grind turns me away in the end – I just have too many other things to do to work on relic.

Last expansion’s Eureka was a neat idea, but the forced grouping and the grind were elements that I couldn’t get past, so that relic remained fairly much unstarted. And while I’m not going to hold my breath that we won’t eventually get a grind for this relic, I must say how it all started out was refreshing.

I won’t give any spoilers, but I’ll just say that players are tossed into a neat little story experience revolving around the Bozja resistance against the Empire and their history. It also ties in some of the story of the Ivalice raids and a good bit of background with Cid.

Best of all, it’s all done solo, but also unlocks an EX trial if you yearn for something more intense. Once you’ve unlocked the first relic, each job relic is 1K Poetics after, which isn’t that hard to come by. So it all starts out very easy and story-oriented, which is my preferred type of content.

I know that it’ll probably ramp up with a grind of some sort after this. But overall, the weapon is a nice one for non-savage players, with 5 open slots for materia, too. You do have to finish the Ivalice raids to access this — I only have two characters who have done this, but it was no sweat to unlock relic on them both in one night.

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Bunnies Everywhere!

And I’m not talking about Viera.

This year’s Hatching-tide event kicked off in FFXIV yesterday, and everwhere you look, you see people dressed in bunny outfits.

The event itself is pretty quick to complete, and actually requires you to wear the outfit in order to do the FATE to progress. While dressed as a bunny for the FATE — which has the goal of capturing chickens running wild — you have two skills: One for netting the chicken and one for throwing sticky stuff on the chicken to slow it down.

Get a bunch of people dressed up in bunny suits running after wild chickens with nets and… well… I think that paints a good enough picture of the event.

This is the first of two parts to the event — they’re breaking up the story quests like they did at Valentione’s. So something else is coming on April 5 to finish up the event as a whole. But even if you’re late to do the event, part 1 will still be available when part two releases. So that’s nice.

It didn’t take me all that much time to finish this up for all my alts, but it is a fun little FATE with an… interesting glamour and cute housing items. I’m all for some light-hearted fun right now, for sure.