Posted in FFXIV, Gaming, MMORPGs

FFXIV: World Visit & Data Center Shuffle

Another of the large announcements that came from the Fan Fest was the addition of the World Visit feature and the change to Data Centers. Of course, the team announced the World Visit feature first… which sounds like a pretty great thing. 

World Visit

Basically, this is similar to the world travel feature GW2 had back before it became a megaserver. In FFXIV, you will be able to click on an Aetheryte in a main city and choose to move to any other server on your Data Center… as long as that server is not already over populated. 

So, while that sounds good in theory, good luck in ever actually visiting Balmung. I mean… who knows. It might happen? 

Part of the idea behind this is to allow people to play on another server when their own is filled to the brim (especially with the expansion on the horizon). There’s actually a whole lot you can do when on another server, and even when you log out, when you log back in, the game will remember which server you were visiting and plop you right back where you were before. 

That’s pretty impressive. In fact, you can almost completely play the game entirely on another server if that suits you. There are a few limitations, such as what you can do with Free Companies, the fact you can’t own housing, and that you can’t sell on the Marketboard. 

The interesting thing is that you can BUY on the Marketboard from any server. This means you can bounce around until you find a server with the lower price and… well… your market competition isn’t just folks on your own server anymore. 

Of course, some folks didn’t like this much. But having a Data Center wide economy is going to be interesting. Especially after I saw the huge inflation of costs just moving from Midgard to Mateus. 

Data Center Restructuring 

Here’s the catch. 

They took a good long look at the Data Centers for US and Europe and decided they were far too populated. The best course of action was to add a new Data Center and move some of the existing servers from the other Data Centers to the new. 

This sounds logical. However… With the advent of cross world party finder and Linkshells, folks on existing Data Centers have already formed bonds and statics across servers. And now, if someone you know is getting moved off your Data Center, you’ve lost that connection with them, unless they decide to make a server move. 

This does affect me directly, for example. When we left Midgard for Mateus, we created a cross world Linkshell for friends and FC folks who still wanted to keep in touch. Well, since Mateus is going to Crystal and Midgard is staying on Aether… I guess I’ll be closing that Linkshell down since its purpose is going to be moot. 

Another issue being raised is that Balmung and Mateus were both dropped on the same Data Center. This makes sense on one hand, because they’re both the unofficial RP servers, and folks will want to share events, etc. But on the other hand, they’re also the two largest servers at this point. So, was that a good idea ?

Granted, they did drop a number of lower pop servers on Crystal as well. This could be incentive to have folks roll on those servers, then visit over to the RP servers when they want to engage in RP content. So, it’s not all bad. 

However… it’s been pointed out that Greg (Gilgamesh) is considered the home of the raiders. And most of the servers going to Crystal are considered to be mid-core at best. I’m hearing the community say that folks will be jumping ship to Aether for the better raiding experiences and that will leave what people think as the sub-par players on Crystal. 

Whether this is true or not… I suppose remains to be seen. 

Free Server Transfers 

To soften the blow, FFXIV is providing free server transfers for the first two weeks of transition. 

To their credit, they’re also providing a lot of compensation to folks who make the move, especially if they have to give up a house to do it. 

While this doesn’t promise a house on the new server, at least they don’t have to choke down the loss of the cost of the house for transfer. For me, that was a painful thing in my own move, even though I recouped it pretty quickly. 

What does this mean for the community going forward? Who can tell right now. I’ll miss the Aether Data Center, but the World Visit system actually offers a good incentive for someone like me who has maxxed out the number of characters I can have on my main server… should I ever decide I want to add a few more RP characters to my list! XD 

Does this change anything for you and your friends in FFXIV? 

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Blue Mage – Thoughts on the First “Limited” Job

So now that the Fan Fest Live Letter officially dropped info on the new Blue Mage job coming in patch 4.5… let’s talk about it and what it means to be a “Limited”Job.

When I saw the phrase “First Limited Job” in the keynote announcement, I wondered what in the world that was all about. Apparently, this was a very relevant question to ask with very important implementations. 

Traditionally, Blue Mage (BLU) is a casting class that learns new abilities by battling monsters and observing their special attack skills. The standard example given was: You fight a cactuar, and during this fight, you see it use 1000 needles. As a BLU, you’d have the ability to learn this skill and use it in battle against other monsters. It has been confirmed during the Live Letter that you only need to SEE the skill and not actually get HIT by it for a chance to learn it, thankfully. 

Some info on BLU

Due to this unique playstyle, BLU doesn’t learn skills the traditional way, and they were apparently seen as too difficult to balance around MMO party systems. So, until now, BLU was not in the cards for FFXIV. 

I say until now because… introducing the “Limited” Job concept. 

What does it mean to be a Limited Job? 

Basically, BLU was designed for solo play. You CAN play it in a party, but it’s limited in how it interacts with duty finders and matchmaking systems… that is… to say… it can’t use any of them.


So if you can’t roulette to level or even use a Deep Dungeon… what can you do? 

Yes. So… the whole concept of BLU is to create a job that repopulates the overworld zones, to be perfectly honest. And if this is the FIRST limited job… there may be others on down the line. 

Oh, and there’s this whole Masked Carnival arena that is solo level 50 BLU only. It really reminds me a bit of like a Pokemon arena where you’re put up against monsters and you have to figure out what their weaknesses are and use (or go out and find) the skills you’ve earned to defeat them. 

Also, it’s been hinted that actually earning these skills won’t be an easy thing to do. You probably won’t learn the skill the first time you fight a monster, so be ready to work for your abilities. 

How Do I Feel About BLU?

This may be an unpopular opinion, but I’m cautiously optimistic about it. I know that this is not the BLU that people expected. And there’s cries of “solo job in a MMO” and “No FATE grind” etc.

But, you know, I’ve said for years it’s a huge shame that FFXIV has this huge beautiful world that no one populates once they’ve passed through for MSQ. There’s all these FATEs sitting out there, virtually untouched, especially in the Heavensward and Stormblood areas. And while I respect that some folks don’t like running around in the overworld, and prefer to spend their time grinding dungeons instead, that’s never been my cup of tea. 

This is an interesting experiment that I’m curious to see play out. It feels like a mini-game rolled up into a job. BLU is not going to be your standard leveling job by any means. It’s going to be a job that takes time to develop… introduced in an age of MMOs where people want the fastest runs and the lowest downtime on everything.

I don’t think BLU will be for everyone. But I think that’s okay. I just hope that there will be enough support for it and that it will be fun enough to warrant other jobs to follow it (Puppetmaster and Beastmaster were hinted). 

The more play options we have, the better, IMHO. And we’ll be getting OTHER new jobs at the drop of 5.0 if BLU isn’t what someone wants. Not to mention all the jobs we have now will be getting a level cap increase and new skills. 

I’m going to try BLU out. I’m looking forward to messing around with something different, something that gets people out of the dungeons. I think I’ll have fun with it. And if it’s not my thing, then that’s fine. I always have Red Mage and Bard, which remain my favorites for now. 

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Fan Fest – First Shadowbringers Expansion Info

A lot of exciting stuff has been released during today’s Fan Fest announcement of the upcoming FFXIV expansion – Shadowbringers. Just going to drop some a quick info summary. This is being liveblogged on Reddit. 

  • Several New Jobs (Blue Mage confirmed for 4.5!)
  • Level 80 cap
  • Warrior of Light –> Warrior of Darkness (Story)
  • New Race! (Viera strongly hinted – will probably be the final race added)
  • MP & TP will be combined (have no idea how this is going to work)
  • New zones (of course – we saw two highlighted here)
  • New Beast Tribes, Dungeons, Raids, Alliance Raids (the norm)
  • Rebuilding Ishgard as Crafters and Gatherers (!!!)
  • Hinted at Ishgard housing! 
  • Player-run farming!
  • Trust system (NPCs battle with you, similar to FF11)
  • New Game + System (Replay old content)
  • World Visiting (Visit other servers on your Data Center – released before 5.0)
  • New Data Centers and reorganization of current servers (more info in Live Letter)
Blue Mage Info

Also, possible Gunblade hint in the trailer: 

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Crafting/Gathering Goals

I really don’t know why I’m spending all this time leveling a second crafter/gatherer… other than I simply want to. Originally, I had a reason. Before I moved my main over to Mateus, Amon was it for main characters on this server, and part of a solo FC. That meant in order to have access to the high level of crafting and gathering I had on my main, I needed to put the time into leveling him up.

I didn’t know I was going to be moving my main, so I’d already put some time into his gathering job. And now, he has a level 70 botanist who is working on gearing up with yellow scrips each week. It was just one of those momentum things, honestly. Once I started, I guess I could have put it down, but it sure would have been a shame to.

So here I am marking off goals for a second crafter/gatherer.

Over the weekend, Amon hit level 60 on Culinarian, which is the first crafting job I leveled. I know there are other jobs that should technically come first, but this is how it fell, so I followed through with it.

The nice thing about level 60 is that you graduate from Moogle quests to Namazu quests. Neither of them are super hard, but I much prefer Namazu quests. Culinarian is already level 62 now, and working towards that Namazu mount!

I’ll also be hitting level 60 on Amon’s Miner tonight, but further leveling that will need to wait until I finish Culinarian to 70 before I switch Namazu quests to Miner. I will be taking a break from doing the mining grand company turn-ins, which is what I’ve used to level my gatherers to the point they are. This will give me a chance to focus on Fisher a bit, though.

All of my lower level crafting jobs are still in the teens-to-thirties. I was going to level Alchemist next, but decided to switch to Armorer for Piece by Piece. Then, I might tackle Alchemist or go Weaver for Blessing. Not sure yet.

The Ixali quests feel pretty slow for leveling when it comes to bridging the gap between level 15-50. And I’ve got a lot of leveling ahead of me. Maybe I’ll make it before the next expansion drops. We’ll have to see!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Goal Checkpoints

It’s been a pretty tough weekend on my end, mostly because I’ve been dealing with a family medical emergency that’s had me up at the ER and hospital most of yesterday. Things are stable, but I know that I’m going to be in and out of hospital visitation most this week. So my blogging will probably be in shorter form this week, I apologize.

Before all of that, though, I actually manage to knock out a few of my goals in FFXIV on Saturday.

First, I FINALLY finished the Ninja job quests up to level 60! My ninja has been 60 for a while, and because I didn’t want to be a bad party member without all of my level 50-60 skills running Alliance roulette, I had to put any further leveling on hold until the job quests were done. I finished them up and got the spiffy armor set pictured above.

Second, I FINALLY finished leveling Dark Knight to 50. This is part of one of my major year-end goals (to get all jobs to 50), and leaves only Warrior to complete. It’s taken over five years, but once that’s done, I’ll have all jobs to 50, as well as a good number to 60 and 70.


I am going to see if I can focus on pulling Warrior through before the end of this month. It just depends on time and motivation level. It really won’t take that long, but I tend to get distracted.

I’m also pushing through levels on my Monk, though much more slowly. I started at level 61 this month, and while I haven’t been good with keeping up on Alliance roulettes, I have been doing beast tribes pretty regularly. Last night, I hit level 64, so that’s moving along.

I’d also like to set aside time to work on Summoner job quests if possible. I still have a ton of job quests to finish across most the jobs I got to level 70. So even though I hit my goal for this month, there’s still a lot to do!

On top of this, I’ve also reached goals on my RP alt as well. I’ll write about that tomorrow, though! 🙂

Posted in FFXIV, Gaming, MMORPGs

FFXIV: My Little Ixion

Despite having played FFXIV for as long as I have, as often as I do, there’s still a bunch of content I’ve never seen, or I’m just not fully familiar with.

One example of this is the large boss FATEs that were added in the Stormblood zones, such as Foxy Lady and Ixion. I know they exist, I have an idea of what the rewards are for completion, have an idea that they’re on hugely long timers and (Foxy) spawn under a certain FATE chain and circumstance. I’ve just not put a lot of effort into camping them.

The one time I did complete the Foxy FATE was completely by accident. I just happened to be there and see that it had popped, so I did it for the rewards.

A similar story happened over the weekend.

It was late Saturday night and I was out in the Lochs clearing side quests for Amon. Suddenly, I heard the sound of a FATE pop nearby. Not just a regular FATE, but those epic trumpets that signify a boss has spawned. I look over, and there’s Ixion.

I flew over to investigate and saw one other guy doing the same. I didn’t know if I needed to alert someone about it, but pretty soon, other folks started to gather. As soon as a party finder announcement went up, I snagged a spot.


Much like the Foxy battle, this was a FATE with several repeating mechanics that can kill folks if it catches them off guard. Despite a slow start, we downed Ixion with plenty of time left on the clock, and I was rewarded 6 horns for a Gold clear.

It was only at that point that I looked up the rewards and saw that the mount required another 6 horns. Bummer. Well, I’m halfway there, but I’m not sure if I’ll be lucky enough to catch this FATE again without actively spending time in the Lochs.

Needless to say, I’m keeping closer watch on this now!


Posted in FFXIV, Gaming, MMORPGs

FFXIV: Alt Progression

I had a few major goals I wanted to reach with Amon in terms of getting him where he needs to be for his RP story. There were only two jobs I wanted to level with him — Bard as his main and Red Mage on the side.

Syn also had a goal to get Scylla through up to at least the 4.0 story line. These were goals that we both met over the weekend. Pictured above are Amon and Scylla after the (surprisingly smooth) Shinryu clear.

When I went through this with Amon, not only did we have a 20 min wait (even with a healer in the queue), but we had a number of first timers that came in blind. This resulted in a couple of wipes, though we did eventually make it through — I don’t think anyone wanted to drop that and get hung back up in the queue.

So, I was somewhat dreading going into this fight again, but we rolled right on over it and got it done. Now, Scylla’s already up to Lighthouse and working on gearing up. Syn’s a lot more enthusiastic about end game gearing and raids than I am.

As for Amon, I stuck with hunts and Lost Allagan gear, which was enough ilvl to get him through the 4.4 content. I did that for Bard, and I almost had a fully upgraded set for his Red Mage when I finally reached 70 this weekend.

Amon’s Level 70 Red Mage Glamour

Not only is it nice to finally have the only two jobs I wanted to focus on leveling for him done (minus the crafting and gathering), but now that frees up my roulette time to go back to working on my main’s battle classes.

This post isn’t about my main, but I am happy to note that I’ve been diligently working on leveling Dark Knight with my squad, making progress through job quests (!), and leveling Monk through beast tribes and roulette again. So, there’s progress all around.

I will miss running the CT roulette on Amon, though. It was fun when Scylla and Amon were both in a group and we had someone in the alliance take note. This often happens when running Syrcus Tower (where the inspiration for these characters came from).

That’s when things like this happen:


Between that and our joint RP story we’re writing, it’s been a fun time.