Posted in FFXIV, Gaming, MMORPGs, Nintendo Switch

October 2019 Gaming Goals

Happy October everyone!

My gaming goals for this month are pretty simple as most of them fall in the realms of doing things I probably would have already been doing. But, that’s okay, because it’s still marking progress.

My major goal for this month is to get all of my battle jobs in FFXIV to level 70. Considering I was just hoping to get some of those to 60 earlier this year, this is a pretty big deal for me. An ultimate goal is to get all my jobs to 80 for the Amaro mount, but I really don’t see that happening this year. Next year, though… yeah.

Major Goals

  • Earn Mogtome mounts (Main & Amon)
  • Level Gunbreaker to 70
  • Level Dancer to 70
  • Continue leveling crafters with weekly Scrips (Main & Amon)

Some of this may change since we do have patch 5.1 dropping, and a Halloween event coming. But those are the basic things I want to finish.

Possible Goals

Here’s some stuff I’d like to do if I have downtime. With the Mogtome event and the new patch coming, I’m not expecting to get a lot done on the side.

  • Make progress in Shadowbringers on Tai
  • Make progress in Stormblood on Zuri
  • Level Zuri’s fishing
  • Decorate my main’s house

Nintendo Switch

I’m adding this back to the mix this month. I picked up the Legend of Zelda last month and don’t want to lose momentum on it. Also, the Ring Fit is coming out mid-month and I want to get involved in that. So:

  • Make progress in Link’s Awakening
  • Ring Fit Release

There’s other stuff going on, such as a possible Inktober, and me picking my Bullet Journal back up again. So it really does seem like this month is already shaking out to be busy. Wish me luck!

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Posted in FFXIV, Gaming, MMORPGs

September Gaming Goals in Review

I’m not quite sure where this month went, but that’s okay. I’m looking forward to October and everything coming – including lots of Mogtomes, Patch 5.1 and Halloween! But before that begins, let me look back at what I did this month.

FFXIV Goals – My Main

  • Level Dark Knight to 70 & Finish Job Quests 
  • Unlock Gunbreaker, start leveling with Beast Tribe Quests 
  • Level Trusts (with Bard)
  • Work on ShB FATEs daily 
  • Level Goldsmith (Weekly Scrip Turn-ins) 
  • Gear up with new Tomes 

I did a pretty great job of tackling my goals for my main. I did finish leveling Dark Knight to 70, and picked up Gunbreaker. Currently, my Gunbreaker is halfway through level 68, so it shouldn’t be much longer before I finish leveling that to 70.

Not only have I been doing Beast Tribe quests for my Gunbreaker, but I’ve been clearing out all remaining Stormblood quests during the leveling process. I just finished all the level 68 quests last night, so all I have left is a handful of level 69 quests. Looks like I did most of the quests in the Lochs when I came through earlier.

I did finish all Shared FATES in Shadowbringers yesterday, and I’m happy to be done with that. I like FATEs but that was a LOT to do. I also finished leveling Goldsmith to 80 through scrip turn-ins, and will start making progress on my next crafting job.

I kinda fell off of the Tome train at the end of this month, though I have most of my left side complete. I figure I’ll eventually get the rest of it done with just general running, especially with Mogtomes starting today.

Again, the one thing I haven’t started was working on my Trusts. I have a feeling that once the new Beast Tribe quests come out with 5.1, I’ll be picking up Trusts then to work on pushing my level 70 jobs towards level 80. I just felt like it was probably better to focus on getting all jobs to 70 first – I only have Dancer left after Gunbreaker!

FFXIV Goals – Amon

  • Scrip gear for Miner and Fisher 
  • Anima Weapon Progress 
  • Gathering Log Progress 

I really haven’t done a whole lot with Amon this month. I did finish up all of his Scrip gear for his gatherers and started leveling Culinarian with weekly turn-ins. I also earned the Blessed Tools for Botanist and Miner by finishing up some of his gathering log.

I’ve done some work on the Anima Weapon, currently on the step where you’re completing a bunch of dungeons in a row. I have a feeling with Mogtome farming and a new patch coming this month, this project is going to be nudged to the side.

FFXIV Goals – Tai

  • Finish Stormblood 

Yes, I did this! I’m so happy to have Tai out of Stormblood and into Shadowbringers! I’ve made a little bit of progress with him into the new expansion, and will probably keep moving him through next month.

In fact, I got a bit sidetracked because I started to work on getting Zuri through Stormblood as well. She’s currently sitting in Yanxia, which isn’t terrible considering she’d not even been to Kugane at the start of September.

So, I got quite a bit done this month, and I’m pretty happy about the progress!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: The Invisible (Helping) Hand

While I don’t usually blog on the weekends, a lot of unexpected and fun things happened today. I decided that since Mog Tome farming starts tomorrow, I really wanted to knock out the final 20 FATES I had left to do in Tempest today.

I got a late start due to one of the other unexpected fun things that happened (I’ll post about that later). But when I got there, I wasn’t alone. Thankful for any help I could get, I accepted a FATE group invite. We had a few people come and go, and determined that some folks just needed to level while some were finishing up the FATEs in that area.

When the group leader got their FATEs done, I had about 4 or so left to complete, and I expected them to head out. But they decided to stick with me. When I asked “are you sure?” (because running FATEs can get exhausting), they said they needed the experience, and then…

I kept hitting “w” because I was trying to keep up with an escort FATE, and I was super surprised.

Anyhow, best of luck to you Laire on getting your Amaro mount. And thank you again for your unexpected kindness in helping me finish this goal! It was really nice to have a party to quickly blast through the last FATEs I needed. 🙂

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Deepshadow Barding & FATE Progress

One of my goals for this past month was to work on completing the FATE log challenges in every zone of Shadowbringers. This expansion changes things up a little, as FATEs now drop gems which you can trade in for various things across the different zones. There’s three ranks you can achieve with each zone, and it takes 66 FATEs per zone to max it out.

At the beginning of the month, I was Rank 2 with each of the zones, and about 10 FATEs into the 60 I needed to go to Rank 3. I wanted to knock this out on my main, and while I enjoy FATEs, I knew I’d burn out fast if I did too much.

So my goal was to do at least 10 FATEs in a zone per day until I completed that area. I’ve been able to do that (and a little more) to finally reach this point last night:

Finishing up the Lakeland area gave me access to purchase the Deepshadow Barding for my chocobo. I wish I’d tackled that one first, because the barding is pretty spiffy, and a nice change of pace from the Yo Jimbo set I was using before. I like that set, but it really doesn’t fit with the feeling of the First.

Needless to say, this has been a pretty drawn-out undertaking. Usually, I’m the only one out there doing the FATEs since most folks are either done with this, or done with leveling and just don’t need it anymore. I was off doing other things while people were rushing the FATEs during launch, so now I’m dealing with that trade-off.

Because it takes so long, and because I’m the only one out there most the time, I learned really fast that taking a sub-80 class in hopes to level with FATEs really doesn’t work well. I mean, I can do it in the lower level zones, but it makes it far slower and there’s no promise that you’ll be able to take the NM FATEs at all.

So, I did all of this on my already leveled and mostly geared Red Mage. It’s sad that all that experience went to waste. But the trade off was time for me, and given that I want to do other things in a night, losing the experience was what I sacrificed.

I’m in my final zone now – leaving Tempest to last. I’d really like to get all of this finished up by the end of the month and just put it behind me. Especially since the Mogtome event starts on the 30th, and I want to focus on that. So, I’ve been doing a bit more than 10 each day to put me on track to be done by the final day of September.

Eventually, I might do this again for Amon. But if I do, it won’t be for a while. I’m ready to take a break from FATEs!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Mogtomes Return!

Right before Shadowbringers launched, FFXIV introduced the first Mogtome event (that’s not the official event name, just what I like to call it). Rewards included several mounts, such as the Pegasus, some easy to get ponies and some easy to get birds. I farmed Syrcus Tower super hard to get my Pegasus on two characters, and I still don’t regret it.

Fast forward to today when the second Mogtome event was announced. I had a feeling that we’d see it return, and am pretty darn stoked to see what they’re doing this time around.

Last time, running ST for 2 tomes was the most economical way to get things done. This time, MSQ Roulette is going to be your friend. Praetorium drops 10 tomes and Castrum drops 7! For the time spent, really, these are your best bets, even with the long cutscenes you have to deal with.

Considering there’s the Sophia and Thordan birds up for grabs for 50 tomes each, I’m totally on board. I also plan on snagging some ponies for my main since those are only 30 tomes each – not having to farm Titan and Ramuh works for me. It’s interesting that they also included the Falcon mount – if you didn’t get that before, snag it this time around.

I might get a few of the orchestrion rolls as well. Just depends on how I feel once I get there. I wanted to run stuff to level my Dancer on my main anyhow, so MSQ is as good as any roulette.

Looks like this event is going to launch next week and likely run until about the time patch 5.1 drops.

Posted in Gaming, Nintendo Switch

Switch: Link’s Awakening Remake

Last Friday, I felt a little itchy to pick up something different to do for the weekend. Two pretty important things released that day in the Nintendo world – the new Switch Lite, and the remake to Link’s Awakening.

I’d not even considered the Switch Lite until release day. But then, hearing everyone discussing it and seeing the pretty teal colored model started to get me interested in it. Even though my current Switch is perfectly fine (and hardly played as much as it should be), and I only partially spend time playing it in handheld mode as the TV mode is really what I’m interested in.

So it seemed really counter-intuitive to buy a whole new system for… what reason? Just because I got hyped?

Anyhow, Syn talked me out of spending the money there. But I still felt like I wanted something new to mess with this weekend. So, instead, I dropped by Target and picked up a copy of the remake of Link’s Awakening. I also got a couple of really cute promo pins for being one of early purchase people at Target, which I didn’t even know about until the guy added it in.

Hardly a History

I was a Nintendo kid through and through. However, I admit that the one system I never had growing up was a Game Boy — not until Pokemon Blue released and I bought the Game Boy Color for it.

Truth was, I wasn’t really much into handhelds. It wasn’t until later years, when I really started enjoying my 3DS that I actually got into those smaller platforms.

Despite that, I do briefly remember playing Link’s Awakening, and I swear it was on the original Game Boy. It might have been at a friend’s house. It’s really fuzzy, but I do recall the whole trading item for item thing and playing a strange Zelda game where Link’s washed up on an island.

Needless to say, I never finished the game, even if I did play it. So, even if this version was exactly the same as the original, it would have still been like a brand new experience for me.

Just Fun

I generally enjoy the oldskool Zelda experience – an adventure game where you wander around, put the pieces of the story together, and slowly build up items that give skills that unlock more areas to explore.

Of course, this game has that, and it has charm in spades. I don’t know how much was changed from the original in terms of story and script, but it’s just downright fun. It doesn’t take itself seriously, and that’s what I enjoy most about it. Several times, it’s made me laugh out loud or just grin because of its gentle sense of humor.

I wasn’t sure if I’d get on board with the art style at first. But I watched a few videos and thought it was pretty cute. Now that I’ve played it, I think it meshes really well for what it is. Sometimes the characters and objects in the world strike me as adorable little toy figures, especially when seen from afar. And then sometimes you get lovely scenes like this:

The only minor gripe I have – and it seems this is experienced by many – is the moment or two of slowdown you get sometimes when crossing area lines or when you move into a screen where there’s a lot of monsters. It’s just for a second, but I noticed it as soon as it happened the first time.

This is no game breaker, and I’ve accepted that’s how its going to be.

So far, I’ve cleared the first three dungeons, and I just finally saved up enough to buy the bow, which will allow me to defeat the sub-boss and enter the next shrine. You know, I love everything I just said in that sentence, because it has the feel of good oldskool Nintendo gaming!

Things don’t have to be complicated or fancy to be fun. This remake, whether you’re a long-time fan or someone who never really played the original, is just plain LoZ fun. And seeing the number of folks who were on my Switch friends list playing this over the weekend, I know I’m probably not alone in feeling that way.

Posted in FFXIV, MMORPGs

FFXIV: Blessed Tools Revisited

A few months back, I discussed getting blessed tools for my gathering jobs on my main. This week, I’ve also achieved this on my RP alt, Amon. At least, the first set of gathering tools – the gold ones from Heavensward. The purple tools are the Stormblood versions, and I’ll have to do a bit more work to earn those.

One of my goals for this month was to go through and work on some of Amon’s gathering logs. I noticed that I’d skipped a few gathers in the lower levels, and had a feeling I was pretty close to getting these achievements. I just didn’t realize how close (it was embarrassingly close).

While he doesn’t have much in the way of timed nodes gathered (something I want to work on in the future), it doesn’t take a whole lot now that there’s three expansions worth of gathering out there. I went out to do my normal collectable gathering for my weekly turn-in, and accidentally came upon a node that I’d never harvested back from Heavensward.

Pretty much immediately, harvesting those items earned me the blessed tool for my botanist.

This took me by surprise, and nudged me to look at how many more gathers I needed on my miner. Seeing it really wasn’t a lot, and that I’d missed a number of easy gathers in ARR low level zones, I went about cleaning that up, and got my blessed pickaxe.

Gathering in FFXIV is something I generally do enjoy. Knowing that some improvements are coming with the next patch, it wouldn’t be unlikely that I might take another character through the leveling process just to see what the changes are. I know that Tai actually has some basic levels in all of the gathering jobs (like level 12ish). I’m also considering leveling fishing with Zuri just to make her retainer a fishing retainer – that’s the only kind of retainer I don’t have on any of my characters.

So, we’ll see what the next patch brings!