Posted in Gaming, Nintendo Switch, Pokemon

Pokemon Quest – Quick Review

I hesitate to call this a “review” because it’s more of a “this is what this game is about” sort of thing. Overall, I find it enjoyable, though not incredibly deep, and will probably keep playing it casually. If nothing else, it’s been giving me a reason to pick up my Switch and enjoy it in hand-held mode, which isn’t something I’ve done much in the past.

What is it?

Pokemon Quest is a cute mobile game that was released on the Switch earlier this week, and will be coming to mobile devices soon. It’s called a “free to start” game, which means you don’t have to pay anything to play it as is, but you can expect there to be mobile aspects, like timers that limit what you do.

So far, the timers don’t bother me much. I’ve gotten used to these sorts of things with mobile games, I suppose. I rarely spend money on mobile games, and Pokemon Quest is not going to be any different. I haven’t seen any real pressing need to open my wallet as this is just a casual thing I pick up a couple times a day.

How does it play?

So yeah. There are Pokemon, though they have a distinct rounded cube shape. I thought this might be a turn-off at first, but I got used to it quickly. Turns out to be pretty cute.

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You set up base on an island, where your main goal is to find the loot. Not kidding. Even the game tells you it’s all about the loot. I haven’t really found loot yet. I have found Pokemon, though.

You enlist the help of these Pokemon, which you mostly attract by cooking dishes of items you gather while your Pokemon explores areas (similar to Breath of the Wild).

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Game play is pretty simple and straightforward. You build a team of Pokemon. You send them to areas on the map. These areas are marked with a number that indicates the difficulty. If team also has a number that indicates the strength of the team. Usually (not always, but usually) my team doesn’t have much of a problem beating down a place that’s lower than their strength number.

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The part that seems to turn the most folks off is the battle system. Basically, your Pokemon move towards the enemies on their own. You can tap some buttons to make them use their skills, to make them scatter, and to fall back. But that’s really about it.

To be honest, I just leave my team on Auto-Attack almost 100% of the time and do something else while they’re battling. Usually, they’re just fine. This doesn’t bother me at all… I’m used to having mobile games that auto-battle for me after spending so much time playing FF Record Keeper.

It might sound bad, but I prefer letting the game play the fights for me. I enjoy the team building, training, decorating, cooking and setting up stones on my Pokemon more than the battle elements.

Oh yeah. Stones.

As you clear areas and beat bosses, you get stones that enhance your Pokemon’s strength and health. There are also stones with special attributes, such as letting you use skills faster, and the like. Also, some areas on the map indicate that certain types of Pokemon (Water, Fire, Bug, etc) are stronger there… So there’s a little bit of strategy in building a team, picking Pokemon right for the area, and developing those Pokemon.

For example, I got an Onix early on that’s a beast of a tank. I mean, a walking wall. I’ve only seen him defeated twice ever. Without him, I’m sure I couldn’t have gotten as far as I have at this point.

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Wrapping it up…

So, anyhow. I haven’t been playing many mobile games lately… I took a bunch of them off my phone not long ago, actually. So this game scratches that very casual collecting and gathering itch and has a pleasant Pokemon twist.

Just know that if you start it on the Switch, you won’t be able to transfer it to your mobile device later. A bit of a bummer, but I think I’ll keep mine on the Switch. The game is tiny and not hurting anything. That way, I don’t have something distracting me at work, and I continue to have a reason to pull out my Switch.

Have you tried it? What do you think of the new little side-game offering from Pokemon? 

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Posted in Gaming, Pokemon, Pokemon GO

Pokemon — Let’s Go!

Details were released yesterday about Pokemon: Let’s Go Pikachu and Eevee. It seems to be a 3D sorta-kinda-remake of Pokemon Blue-Red-Yellow with some Pokemon Go elements and a drop-in multiplayer feature.

The response was a bit mixed from what I’ve seen. The Pokemon pureists groaned about seeing their beloved RPG series tainted by Pokemon Go. And some folks, me included, just saw it as a fun spin-off of the series with some neat overlap with Pokemon Go.

The pureists were somewhat pacified with the announcement that a new generation core game is in the works for the Switch for 2019. This is awesome news, too. Hopefully that makes everyone happy.

As for me, though I picked up Pokemon Blue back when the game first released a looooong time ago, I find it hard to go back to play the old style Pokemon games. I tried. It takes an old Game Boy, a screen that’s hard to see, and batteries.

I never finished my copy of Blue. I adore Pikachu. I skipped last year’s release of Sun/Moon remake. I’ve been trying to get back into Pokemon Go. So, I could use a new Pokemon game.

Color me interested. I don’t really mind if they’ve made the game easier to make it more appealing to kids. And while I’m not the greatest at the Pokeball toss in Go, I can deal with it. I haven’t been buying many full-priced Switch games this year, so I went ahead and plopped my pre-order down for Let’s Go Pikachu on Amazon.

I also downloaded the new Pokemon Quest (haven’t played yet) and caught several Alola Exeggutors today. ūüėČ

2018-05-30 08.19.00

Posted in Gaming, Nintendo 3DS, Pokemon

Pokemon Sun: Story Complete!

I had what I like to call a bit of a hermit weekend (very little MMO gaming), which was a nice change of pace that allowed me to recharge. I also got a lot of stuff done around the house, and things done on single player games.

The first thing I wanted to tackle was to finish the story for Pokemon Sun. This has been a goal of mine since January, and while I was on the homestretch, I didn’t get any of it done last month. With the Switch coming out this¬†Friday, I knew that I needed to finish this up before I get sidetracked by other Nintendo gaming (Zelda!), so I did.

I have to say that Sun had some pretty impressive cutscenes for a Pokemon game. I was already somewhat spoiled on what was going to happen, but it was still neat to see where the story went in the end.

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It took me 100+ hours to beat the game. But that’s mostly because I was dabbling around in breeding, trading, the Islands, and the Festival Plaza. I’d say that I got more than my money’s worth, and I still have more to do.

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The game instantly launched me into another storyline about capturing Ultra Beasts. I’ll get through that on my own time. Until then, I have a bunch of Pokemon I’m training for evolution on the Islands, and more to trade for. My Pokedex is 77% complete. So I still have a way to go, but I’m content on my progress overall.

I’m kicking around the idea of Pokemon Bank, which I don’t yet have an account with. Not so sure I want to transfer my Pokemon to Sun, though, since they get stuck there if you do.

Overall, Pokemon Sun was an enjoyable experience! Probably the Pokemon game I’ve liked most so far.

2017-02-25-01-54-16

Posted in Gaming, Pokemon, Pokemon GO, Uncategorized

Pokemon Go: Hunting Santa Pikachu

The newest updates to Pokemon Go have renewed my interest in the app once again. The rain, however, has kept me inside and unable to go walking/hunting as much as I’d like.

Santa Pickachu

Most notably, the holiday¬†event has brought us a Pikachu with a Santa hat. I’ve only ever caught/seen one Pikachu before this, so they’re pretty rare here to start with. In fact, they’re still fairly rare here, even with the event happening.

I’ve seen a Pikachu¬†show up on my tracker twice since the update, but have been unable to find it both times. Yesterday, while shopping for groceries at the nearest Target (which has a Starbucks that did not become a Pokestop… bummer…), I saw a whole slew of Pokemon hanging out.

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None of them are Pikachu…

It’s nice that there does seem to be an increase in spawn, but none of these were what I was looking for.

Still haven’t found a Ditto, either!

Tracker Updates

Speaking of the tracker, I’m finally seeing the new tracking system they’ve added to the game. Honestly, it doesn’t do much to help me. If you’re close enough to a Pokestop, the tracker lets you know what’s hanging out at the stop. Everything else is still pure guesswork.

Since I’m rarely at a place that is near enough to a Pokestop, I’m still just as much in the dark as I’ve always been about Pokemon location. I guess it’s nice if you live in a city, though.

Gen 2 Arrival

We’ve also got new Gen 2 Pokemon¬†in the game… but only from hatching eggs. And only from eggs that you received after the Gen 2 update. This is where I stand on this…

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Gotta hatch em all.

Old eggs. Every one of them.

Thankfully, I do have a few incubators that are working to speed up the process. I was using those even before the update came out, so I hope I can get to walking and get some of these hatched to pick up some new eggs.

Also, is it just me, but I haven’t found a 10K egg in a LONG, LONG time…

Those who are playing, are you having any luck scoring a Pikachu? 

Posted in Gaming, Nuzlocke, Pokemon, Uncategorized

AS Nuzlocke Pt 2: Victory and Loss

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In my first Nuzlocke post, I was gathering my starting team together and heading out into Route 104 to do some training. Everything went well here. I just worked on getting most of my team at around level 6, and took on some of the trainers in the area to see how my strength matched theirs.

Petalburg Woods Catch: Shroomish

After I felt my team was in a good enough spot, I headed to the next zone, the Petalburg Woods. I’ve been attempting to capture the Pokemon¬†that you sneak up on in the grass, since sometimes they give you a hint as to what they are, and they seem a little stronger than the surrounding Pokemon.

This time, I succeeded, and came out of my first battle with a Shroomish, whom I named Wezen.

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Team Sketch

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At first I was a little meh about the Shroomish, but he’s kinda growing on me now. No pun intended.

While training in the woods, something else also happened!

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My first evolution! Granted, it was only at level 7. But hey, Rischa survived long enough to evolve. That’s a good thing, right?

I continued on through the woods, fighting trainers and eventually moving forward in the story a bit. There, I finally received the Experience Share item, which is going to be loads of help.

Along the way, we faced a trainer who had nothing but three Magikarp.

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See why I say he’s growing on me?

Rustboro City Gym

So, I tackled my first gym in Rustboro City. Here, I had to battle with Roxanne who uses rock type Pokemon. I decided that Pi, who remains the highest level of my group still, and his water type attacks will be my main go-to. Gienah, who also has water type attack would be my back-up.

Only, that didn’t turn out so well. Pi took down Roxanne’s¬†Geodude for the first round. But I was getting nervous that the Rock Tomb move had knocked him down to half health. So, silly me, I brought out Gienah to face the second battle, not knowing that her Nosepass was level 14.

Needless to say, Gineah took a chunk out of the Nosepass’ health, but fainted in one hit to Rock Tomb. I felt pretty crummy about it because this was an avoidable death… although, as I said before, I went into this battle blind, so I knew nothing about the Pokemon that Roxanne was going to use aside from they were rock types.

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Defeated in Rustboro Gym by Roxanne’s Nosepass.

Bummer.

It was actually Wezen who filled the spot and finished out the battle for the win as I was still way too skittsh to bring in Pi, even if I probably could have healed him up just fine.

However, on a happier note, this happened after that battle.

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Kinda funky looking there, Rischa. But I’ll take it, especially after I just lost my other¬†flying type.

So I won the battle and my first badge…

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But now my team has its first loss.

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I guess it’s time to find another team member.

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Posted in Gaming, Nuzlocke, Pokemon

Pokemon Nuzlocke Team Sketches

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In my first Nuzlocke post, I mentioned that I wanted to try my hand at sketching my little rag-tag team. Since that seems to be what ¬†lot of players who do Nuzlockes do…

I’m not a very practiced Pokemon artist. I’ve only drawn Pikachu a handful of times and Mudkip once. So if these are wonky, blame it on inexperience, and the fact that I’m drawing with ink gel pens I’ve never drawn with before.

At first, I just thought to do black and white art, but then I remembered I have a whole box of glitter gel pens, and went for a multi-colored approach. I’m not going to say any of these are perfectly true to design, but I gave it a shot!

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Piscium (Pi) – Mudkip Starter
canis
Canis – Poochyena
gienah
Gienah – Wingull
enif
Enif – Zigzagoon
rischa
Rischa – Wurmple

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Posted in Gaming, Nuzlocke, Pokemon

Pokemon Noob: Alpha Sapphire Nuzlocke Pt 1

I’m still quite a noob when it comes to playing Pokemon. I’m always learning something brand new about the series.

Not too long ago, I stumbled across the concept of the Nuzlocke Challenge, where players place specific rules on how they can progress through a Pokemon game, and see how far they can get. The most appealing part of this to me is that the idea is to forge strong bonds with your Pokemon, even though these are not Pokemon you would generally choose for your party.

I thought hard and long about how I wanted to approach this. Pokemon X was my first ever completed game in the series, and I still haven’t fully explored post-game content yet. So I didn’t want to delete my progress there. I’m still working through Pokemon Sun. I had a copy of Soul Silver that I’d never beat, but I’m spoiled by playing the more modern Pokemon games…

So I decided to pick up Pokemon Alpha Sapphire, which I have never played and know nothing about, and start a Nuzlocke of my very first attempt. I don’t know if this is a smart move, but I’ve begun, and I’m going to see it through (though it might go slowly since I’m still putting time into Sun).

My Rules

  • I¬†may only catch the first Pok√©mon encountered in each area, and none else.
  • Any Pok√©mon that faints is considered dead, and must be put in the Pok√©mon Storage System permanently.
  • I must¬† must also nickname all of my¬†Pok√©mon, for the sake of forming stronger emotional bonds.
  • I do not consider a¬†black out/white out to be “game over.” I can keep playing as long as there are living Pok√©mon left in the PC.
  • Dupes Clause – I¬†can keep fighting Pok√©mon in the area until one is encountered that has not been caught yet, which then immediately counts as the first encounter.
  • Name Theme: Stars and Constellations

Building My Team

I chose Mudkip as my starter, since I adore Mudkips, and named him Piscium. Probably just call him Pi for short.

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Route 101 Catch: Poochyena

After going through the introduction and receiving my first Pokeballs, I head out to Route 101. There, my rival Brendan points out the tall moving grass, so I sneak up on it and catch myself a Poochyena. I name him Canis.

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Route 103 Catch: Wingull

I then traveled back north, past Oldale Town, where my first catch was a Wingull named Gienah. I was happy to catch her because she provides a flying type to my team, which I hope will help round it out some.

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Route 102 Catch: Zigzagoon

Since the rest of Route 103 is blocked by water for now, I headed west of Oldale Town to Route 102. There, I caught the inevitable Zigzagoon, whom I named Enif.

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I spent some time on Route 102 leveling my team and battling the trainers there. Since it was so close to the Pokecenter, and some of my members, like Enif, were having trouble finishing fights, I thought it was a good time to strengthen up.

I didn’t want to level too much, however, because I only get one shot at capturing a Pokemon each time I find a new route. So, I wanted to keep some of my Pokemon within a lower range in order to not just obliterate everything by accident when I come across it.

I arrived in¬†Petalburg City, where I was concerned I’d have to face my character’s Dad in a gym challenge. Surprisingly, though, he tells me to move along to another city first. So, after exploring the town a bit, that’s what I did.

Route 104 Catch: Wurmple

So my careful training paid off because I was able to catch the level 2 Wurmple I found on this route, rather than just slaughtering it.

Bug types have always been kinda meh to me, but the more variety I can get on my team, the better, I suppose. I named her Rischa.

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So, here we have my team so far. I’m going into this game 100% blind and a complete noob at Nuzlocke. I think my next goal is to level Rischa a little and make my way through the battles on Route 104.

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Thoughts So Far

Believe it or not, this might actually be a faster way for me to play a Pokemon game. I say that because I tend to always get distracted by hunting for and catching the new Pokemon on a Route because I itch to catch them all. If I’m limited to only catching one per route and not fretting about which ones are going to be the best on my team, then I can concentrate on just catching and leveling what I have instead of getting constantly sidetracked by tall grass.

I foresee this playthrough to be slow, and I’m not 100% sure how to document this in an interesting way. I’d like to do some art for it, but I’d have to scrounge up the time. We’ll see what comes of it.

Wish me luck!

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