Posted in FFXIV, Gaming, MMORPGs

FFXIV: Summer Excitement, Patch 4.36 Release!

While I’ve been caught up in the la-la land of Role Playing in FFXIV lately, other things are still going on in the game. Namely, Patch 4.36, which just released today, and the upcoming Moonfire Faire, which will launch next week.

The new patch brings a bunch of end game content including a new chapter in Eureka and the Monster Hunter cross-over event.

Again, I’ve had my head in the clouds with more creative stuff lately, so I’ve never really done much in Eureka, though I wish I had. I’m still hovering at a sad level 4… and I know the challenge logs are there to help with leveling, but I just haven’t made the effort to get in there and put the time to it. Heck, I’m lucky to even be doing my proper job quests now days! XD

I do want to dip my toe into the Monster Hunter cross-over event, but I don’t know when that’s going to happen. We’re still getting settled in on our new server, so I’ve really been preoccupied with all the things dealing with that moreso than the new content coming out. I guess I’ve officially become a scrub. Or, more scrubby than I used to be. XD


Aside from that, Moonfire Faire is actually pretty exciting to me this year. I like the rewards they’re offering and it’ll be interesting to be involved with a holiday on an RP server. There’s already a large beach event scheduled for one of the weekends that I may attend, and it’s always great to get more glamour incoming!

Pretty soon, we’ll also be seeing this year’s Anniversary event — The Rising. So there’s a LOT to look forward to over the later months of summer. 🙂

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Mateus Estate Obtained!

Over the weekend, I’ve found a new, maddening pet peeve in FFXIV. Namely, it’s this message:


Let me backtrack a bit.

One of the most painful parts of moving from Midgardsormr to Mateus was the fact that I had to give up my Shirogane house. It was a really, really sad sacrifice to make after all I’d put into getting the house and beginning to decorate it.

This was compounded by the fact that being a larger RP server, housing on Mateus is not easy to come by. I see a few lots open up from time to time, but there’s a lot of competition for them since housing is heavily utilized for social and RP functions.

Now, what makes this process endlessly frustrating is the new timer system they’ve added to relinquishing the houses. Basically, if you give up a house or move to another, the open lot is then put on a random timer that won’t allow anyone to purchase it until it fully opens up.

You don’t know how long you’re going to wait for this to happen. On top of that, anyone who already owns a house can relocate to any open lot, even if it’s on a wait timer. So, if you’re the one without a house at all, you’re at a huge disadvantage.

This timer is there to prevent people from flipping housing and gouging prices. I understand that, but the system still definitely has its glaring flaws.

I watched many nice lots come and go over the weekend, and my hopes were really low that I’d be able to nudge my way into the system. The suggestion is to grab any low hanging fruit you can, which means I hunted the Goblet the most… since it still remains the most undesirable of the housing areas.

But one man’s trash plot is another’s treasure… and much to my surprise, I saw this lot open up early Saturday morning.


This is lot 59 in the Goblet. It’s located at the furthest back corner, on a cliff overlooking the canyon. It’s probably considered the least desirable lot in the neighborhood to most people, which was likely why it was left when whomever was there before transferred out of it.

For me, though, this was the very first lot I purchased back in 2015. It was my home for almost 3 years, until I moved to Shirogane. I loved it because it’s isolated, and it felt safe and private to me. So, when I saw it open up, I thought due to its location, I might have a good chance at getting it. And the irony of moving back into a lot that was once my home was too much not to pursue.

So I started to camp it throughout the day.

As the day stretched into night, that infernal message drove me batty. Time and again, I’d try to purchase the lot only for it to tell me it wasn’t available. Later in the evening, I saw players standing around the placard. Knowing the spot had been scoped by other people, my hope began to wane.

A little after midnight, after the house had been abandoned for over 12 hours, I decided to give it one last go before I went to bed. I logged in, clicked the placard… and the game… hesitated a second.

What no message?

Then, a popup confirmation.

Wait… I GOT IT?

I was beside myself, shouting at Syn over Discord, “I GOT THE HOUSE! I GOT IT!! OH MY GOSH!!”

I have never been so happy to buy back my old “trash plot” ever. And heck no, I’m not transferring out! I’m pretty broke now, so I couldn’t afford a transfer even if I wanted to. 🙂

Things are not absolutely perfect on Mateus — I do love the RP environment, but a more vocal server means you take the good with the bad (which I knew before I moved there). But it sure is looking up for me now that I’ve secured a house again.

Now… once our FC hits the proper rank, I’ll have to do this all over again for a FC house. 😦

Can I hope for some new wards to open up, S/E?

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Stepping Down as a FC Leader

I missed a day of Blaugust, but I had a pretty good reason for it. Since I don’t usually post on the weekends, I’ll make up for it today. There’s a lot to talk about.

Things have been in a flux for me where it stands in FFXIV. This week I chose to step down as the leader of the FC we established over 4 years ago, and move to a new server, Mateus.

This was a process that Syn and I thought out to some extent. Though we hadn’t considered such a big change until just this week, once we’d decided on it, we made the shift quickly. My goal was to transition the folks in our FC to new leadership in a way that would least impact their environment and fun.

I started by creating a new channel in our Discord just to discuss what was happening. Then, I wrote about my reasons, what members could expect going forward and who we’d chosen to take up the leadership mantel.


When you’ve been part of something for this long, you wake up one day and realize that you’ve changed. As a player. As a person. As an adult with real life responsibilities. Your definition of fun and desires for a game environment suddenly take on a different meaning as you mature with a living, changing online game like FFXIV.
I think this is what’s been happening with me for quite a while now. And it may even be happening to you, too.
Where some people seek raids and gear, I’m a creative person. I need a creative outlet in the things I do. I’ve tried many times to get into the RP scene in FFXIV because of this. When Mateus was dubbed the secondary RP server last year, I quickly dropped some characters on there to test the waters and see how the server evolved.
Recently, I’ve found myself pulled to this creative environment (and highly recommend anyone with interest in RP peek in sometime!). It’s rejuvenated my gaming experience, and I’ve come to see the hard truth that as much as Midgardsormr has been my home, I feel Mateus is where my future is.
In realizing that, I felt that it wasn’t fair for me to try to walk both lines. This FC is special. Maybe a once in a lifetime group of folks. You deserve leadership that is going to be attentive and who has the drive and energy to shape and maintain the FC into the future.


The FC is still active and functioning. It still has great people, some that I am sad to part ways with. There’s a few other things behind the scenes going on, but for the most part, for me personally, it’s a case of me being worn out with the responsibilities that come with organizing, bookkeeping, recruiting and all the what-not of a FC.

I’ve also gotten to a point in FFXIV where I, as a player, have chosen not to run content that’s not fun for me. That conflicts with the notion of being a FC leader, who should (in my mind) be more accommodating to those who need a hand.

Part of this comes from the shift in difficulty level in content in FFXIV. Need a hand with low level progression stuff? Sure, no problem. But newer stuff like Lighthouse? It’s not fun for me and leaves me with a high level of stress… so I’m not going to run it unless I really, really need to.

Syn did a TON to fill in the gaps where I just couldn’t. She enjoys helping people through content, while I preferred to keep the books and do Namazu quests. So it balanced out.

All that being said, after almost 5 years of playing the same MMO, it’s time for me to take a break and fully play it the way I want. Working on creative things, role play, performing music, juggling glamour… that kind of stuff. None of which requires huge bosses breathing down the back of your neck (unless, of course, it is the Crystal Tower raid series 😉 ).

So, on Thursday we sat down in voice chat with the new leader, answered questions, passed off information and documents, handed over the Discord server and website, and everything needed for him to run the FC. We’ve left alts in the FC and I’m still a part of the Discord server just in case I’m needed for anything. I doubt it, however. Our choice of leadership was accepted positively from what I saw, and most people kindly wished us well.


We also set up a Cross-World Linkshell so that anyone who wanted to stay in touch with us or run things would have direct access to us, even though we were on a different server.

I’d already set up a solo FC on Mateus just for my own story alts and RP main character, so we moved into that, and are now leveling the ranks. A couple people may follow in time, but we’ll have to see. I have no desire to run another FC that’s more than just a group of friends.

Through the RP connections I’ve made over the last month, we were welcomed to the new server and even joined an RP event last night! Since this has become more relevant, I’ll have to start talking about these things —  maybe in another post!

Between them and the Cross-World Linkshell, starting over on a new server has been anything but lonely. My only frustration is losing my nice house in Shirogane, and trying to get a new one under the new housing system (I’ll post about that later, too).

So, that’s kinda where I’ve been. It’s going to be an adjustment, but I hope that when things settle down, this will have been the best for everyone involved.

Posted in FFXIV, Gaming, MMORPGs

July 2018 Gaming Goals in Review

Another summer month has flown by at an incredible rate! This one has been kinda crazy for me as a lot of my gaming focus shifted attention to writing, music and role play. It’s been a rejuvenating experience in more ways than one. But, let me talk about goals instead!

FFXIV Leveling Goals

  • Level Armorer to 70 ✓
  • Level Ninja to 60 ✓
  • Level Astro (maybe?)
  • Start new crafting & battle job leveling ✓

I was pretty close to getting Armorer to 70 and Ninja to 60 when I set these goals, so I knew the question was what would I pick up next.

Not only did I finish Armorer and all the job quests, but I also fully leveled my Goldsmith to 70, and only have the one final quest left to finish that job completely! As for my battle job, I chose to begin leveling my Dragoon, which just dinged level 67 last night. I don’t see having too much of an issue finishing that up next month.

I didn’t pick up Astro at all, but that was sorta a question mark possibility anyhow.

FFXIV Cleanup Quest Goals

  • Summoner – Lv 60-70 Quests
  • Ninja – Lv 50-60 Quests
  • Catch up on Goldsmith quests ✓

Nope. I failed on job quests again this month.

I have been keeping up with the crafting job quests, thankfully. Now I really do want to complete Summoner since it has some lore in it I’d like to explore. It’s just a matter of sitting down and carving out the time to enjoy the story. Maybe next month.

Creative Goals

My creative goal was to break 15K words (a very low word count, I know) for Camp NaNoWriMo during July. I did this pretty easily, as I expected I would. What’s blossomed out of it was something I really couldn’t have anticipated, however.

My role play Tumblr has just blasted off at incredible speed and the RP character I’m working on developing has made all kinds of new connections. I’m a very shy person in game, so to be invited to RP sessions, events and music circles is a completely new experience for me. At the same time, I’m loving connecting to the creative side of FFXIV, which is something I’ve desperately needed to maintain my interest in the game.

Anyhow, I won’t go on about this too much, though it’s really been the thing that’s consumed most of my time this month. I’ll just say that it always feels great being inspired to work on creative things, so this has not been something bad at all.

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Live Letter – Patch 4.4 & Monster Hunter World Collaboration Info

Woke up this morning to a slew of information from the latest FFXIV Live Letter, summarized on Reddit. There’s certainly a lot of interesting things to see here!

Patch 4.4


Coming in September, we have the next story patch, an addition to the Omgea raids and a lot more. This is the first time in a long time I’ve actually been really, really looking forward to where they’re going with the story. The teaser image did not disappoint.

I’m also really happy that they’ve confirmed we’ll get more Doman Reconstruction. I finished what they provided for this patch, but it still looks like the Enclave has lots of opportunity for further growth. It may just be side fluff content, but I really like it!

The new Grand Company rank also makes me happy, as well as expanded Squad Missions. I’m always up for running with my Squad… it might help me get back on the leveling train for my lowest level jobs.

New Gpose options are always welcome, and Configuration data saved to the server sounds nice (does this mean no more scrambling to reset hotbars if you play between two computers?).

I’m a little worried by what they mean with “Crystal Tower requirements revised.” Does this mean they’re going to do away with the FATE quests that block your way into the first raid? If so, I’m all for that.

If it means they’re going to make these raids harder, though, I think the difficulty needs to be left alone. Folks new to 24 man raids need a first step in… and you can still wipe in any of the CT raids if the party doesn’t know what they’re doing (yes, I’ve even seen a recent wipe in Syrcus Tower and Lab).

Anyhow, there’s a lot of nice things coming.

Monster Hunter World Collaboration


So, it appears the MHW collab is going to take the form of a trial. I’m a little sad about that, as I’d much prefer something more open world, but I understand the need to balance it around a trial. The nice thing is that there are two flavors of trial – an 8 man and an Extreme 4 man.


Hopefully it won’t be too terrible if all you need to have done is complete the MSQ and have ilvl 320 gear for the normal version. I’m usually not one for doing trials I don’t need to do, but Palico (minion?) was confirmed!


There’s also a sweet looking Rathalos mount, but I have a feeling that’s only going to be a reward for the Extreme version. (not confirmed, just a guess)


This is coming August 7th and doesn’t appear to have an end date.

Check out this new video — looks pretty fun!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Getting Goals Done

I’ve been a bit quiet blogging as of late, despite the exciting news that Blaugust is returning (a full post to come for that later). It’s not because I’m not writing… but just the opposite.

I noted that I’d signed up for Camp NaNoWriMo on a fiction/RP project, and I’ve been focused on pounding out words for that. As of yesterday, I’ve actually by passed my meager goal (I made one easy to reach), and I’ve almost written to the end of the foundational phase of the story I wanted to tell.

Once I’m done there, I hope to keep writing short stories and fun snippets about the characters I’m beginning to explore. But it won’t take up my writing time like it has the beginning of this month.

In the meantime, I’ve still be working on all my other FFXIV goals. I’ve reached two of the low-hanging ones this week: Armorer to 70 and Ninja to 60.

This puts me in a pretty good position. I’ve been enjoying Namazu quests so much that I didn’t realize I only have 3 more crafting jobs to level to have them all done!


Of course, I need to catch up with crafting quests for each of these jobs. I have the level 70 quest to do for Armorer — I’ve been good about keeping up with these quests. And then, I need to see where I stand with old Goldsmith quests.

I also haven’t really worked at gearing up my level 70 crafters too much beyond the one Scrip set I have for Weaver. So I’ve got a long way to go before my crafters are in good shape.

Finally getting Ninja to level 60 means that all of my melee DPS are now at 60.


It felt so good to go through and sort all the gear I’d been holding on to for Ninja all these years. I was able to toss a bunch of it to the Grand Company, which nicely frees up some space in my armory chest.

All I’ve got left under level 50 is Warrior, Dark Knight and Astrologian. These three jobs have a mess of gear sitting in my inventory waiting for them to level up. I’ve just been too lazy or distracted to work on these, despite the fact Squad runs are fast and quick for leveling.

One of my overall goals for the year is to get all jobs to 50. So I’ll be focusing on this sooner or later.

I also have a ferret, so life is good.
Posted in FFXIV, Gaming, MMORPGs

FFXIV: “What We Do is What Defines Us”

It’s odd how one of the most enjoyable parts of the new patch for me is the crafting beast tribe quests. To say that it’s renewed my desire to improve my crafters and learn about crafting in FFXIV is an understatement.

The Namazu quests are the last things you’d expect to strike home in the heart of an artist/creator. But this weekend, that happened for me.

I’ve become more endeared to these quirky little creatures as I spent time helping them rebuild a cultural celebration meant to save their race. I still didn’t expect to be moved by the ending of the final quest the way I was. Especially this:


Suddenly, I was reminded as an artist… writer… creator… why I should do what I do. And that it shouldn’t matter if someone else sees the value in the act of creation. That’s hard to remember sometimes in the age of the Internet when we’re conditioned to constantly seek out feedback, reinforcement and positive feelings.

For just that moment, I felt like the creators of these quests — the writers, the artists, the musician, the designers… all of them — were speaking to me on a personal, creative level. It’s not always easy to remember the people behind the game and all the time and effort they put into making something for your enjoyment. It’s far easier to criticize a game for what you don’t like (I’m guilty of it, too).

But there in that quest, these game creators were speaking to the players. “Not everyone always sees or values what I create… but there’s something in me that makes me create anyhow.” And that’s a powerful, noble value… that mysterious drive is why we have so many of the creative works we do in this world.

…Not that there was any lack of feedback and reinforcement from the Namazu for your help.


As a matter of fact, as if all the easy crafting levels, enjoyable quests, and other perks weren’t enough, the Namazu gifted me with something quite unexpected.


Yep. That’s right. My own wearable Namazu Bell necklace!

This was something I didn’t even know that I needed until I got it. Sadly, a lot of my outfits cover the necklace area, so despite instantly taking it and glamouring it over all of my neck pieces, it only showed up on a few of my jobs.


I was also being good this weekend and went back to work through all my Alchemist job quests that I needed to do in order to catch up to my current level. Thankfully, I left off at level 53. Most of these were easy to either craft or purchase, so I blew through them, earned at least a level and some for my efforts, and a bunch of Allagan pieces to throw at the Domans on reset.

…But why is it all of the Alchemist quests have to do with either killers or dead bodies? Really?

I also focused my weekly deliveries on gearing up my Fisher a bit so that I’d be in a better spot to try and finish up the level 70 job quest. That’ll knock out another goal for this month.

I still have a long way to go, though!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Level 70 White Mage! …And Leveling Progress.

Yesterday, I reached another goal for this month — to level my White Mage to 70. This one I was glad to get done with since healing is often stressful for me, even in Alliance Roulettes. I haven’t been doing Alliance lately since Syn hasn’t been around, and I don’t like running it on my own (especially as a healer). But I was already level 69 at the beginning of this week, and a few days of Beast Tribe quests got it done.

I’m not real sure what I’m going to work on next… or if I’ll just take a little break on my battle classes. I’m still leveling my Alchemist through Namazu quests every day, and I don’t see the crafting portion of beast tribes going away any time soon for me.

I’m actually doing pretty well on getting all of my jobs leveled at this point:


Especially if you consider that this was where I was when I started this year:


I still have an overall goal to get all of those lower jobs to 50 before the year is done. Obviously, heals and tanks aren’t my favorite.

Right now, I’m kinda strapped on Grand Company seals, which are used to pay the squad to run dungeons for fast experience. I spent most of mine on the materials I’ll need to make the Odder Otter Walls… which I haven’t quite done yet, either.

I still need to put some time towards those lower jobs, though, because it’s a huge help to consolidate gear when overlapping jobs are on the same level. It’s part of the reason why all the ranged jobs were leveled first — they use the same gear. Whereas other than Monk and Samurai, the melee often use their own sets of gear. There is overlap on some of the accessories, I suppose.

I guess Astro would be the next logical thing to level seeing that would put all my healers in the same gear at 70. Dunno. I’ll have to see what happens!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Making It Rain… Goals

Last week, the Make it Rain event started in FFXIV. This doubles the amount of MGP you win for things in the Gold Saucer and gives a huge bonus for doing well (and just dropping by) the Fashion Report. There are also cosmetic items on discount during the event.

While I enjoy this event, I wasn’t super excited for it this year. I’ve already gotten my Fenrir. Though, there are plenty of other things I could save up for.

I dropped in for the Fashion Report on Friday since it was paying out well, did the event quest… and suddenly I found myself rushing in on all my alts to do the quests, unlock the Fashion Report, pick up any hairstyles and cosmetics I wanted and…

Yeah, that was an unexpected use of a Friday night. And while it was all silly fluff, I found myself enjoying it greatly. In fact, the momentum from that carried over into the next day, where I found the energy to push through several of my monthly goals.

Crafting… Crafting Everywhere

You can say that the Namazu quests have me fired up for crafting…

I’m not the only one!

I’m still finding these quests extremely enjoyable. The fact that it shot my Leatherworker up to 70 so painlessly is a huge perk. I was a good crafter and actually stuck by all of my Leatherworker job quests straight through the end of the level 60-70 quest line. So there, job quests done!

My plan was to pick up Armorer next, since that was always one of the jobs I knew I’d neglected, despite leveling it to 60. I just had no idea how bad it really was…


Holy crud! I hadn’t done any of my Armorer job quests since level 35!!! 

That’s awful! I’ll blame it on the Moogles for being a bad influence!

Soooo… I sucked it up and got to work on slashing away at these old quest lines. Some of the lower level ones I had the mats for, and just crafted. Some of the more annoying ones I straight out bought. But, there were a few that buying wasn’t an option.

All in all, it took me several hours to finish everything. I wasn’t too engaged in the story at first, but then it became more interesting after the level 60 quest line started. The level 70 quest line has some promise, too.


I’m happy to report that I did catch up on all my Armorer quests in the end… and even netted a level and a half from them all. This put me at level 63.

I also started in on my old Fishing job quests. I’ve finished those up to level 70, and just have one final one to go to complete them all.

Shifting Goals

So, I discovered I was capped on Creation Tomes this weekend. I don’t really have a lot of need for them in the armor department, so I asked Syn what she’s been using them for. She noted that you can buy crafting materials with them, and sell those for profit… so I went to check it out.

That’s when I learned that these materials were what you needed to make the level 70 omni-crafter gear. This is something I eventually do want to try to do, so I did some research on what that requires.

While a few pieces require something from a metalworker, just about all of them require stuff from a level 70 Alchemist. Bleeeeh… mine’s only level 60.

So… despite all that work I did to catch up with Armorer, I decided to shift my Namazu leveling to Alchemist so I can work towards crafting some of this gear. I know that I at least finished the level 50 quest on Alchemist (I faintly remember the storyline), but it’s another job I know I haven’t progressed on job quests in a while. So, I’ve got my work cut out for me… again.

Other Achievements

One of the nice things about finishing so many job quests it that it showers you with Allagan silver and gold pieces. These have been fantastic at helping me max out my Doman restoration project this week, with lots left over for next week.

In fact, that’s a huge encouragement to get me to go back and do some of these quests as I’m honestly curious what’s going to happen with rebuilding the Doman Enclave. I mean, they already have a plushie store…

I’d totally buy some of these IRL. Just sayin.

I did complete the first phase of restoration and moved into the second. The bonus you get for selling to them increases, which is nice, too. I wonder what they’re going to make this place into in the end, and whether they’ll keep expanding it after this patch cycle. I hope so. I’ll start saving all my stuff for selling to the Domans! 😀

Now, for an achievement that’s not mine.

Syn got her Parade Chocobo mount for earning 3,000 commendations this weekend! 

Dang. As a DPS main, I’m lucky to break 300, much less 3,000.

She’s been actively working at it, throwing her healer into the worst of the alliance roulettes night after night, looking for souls to save. Sure enough, she made it to 3,000 and above.


It’s the first thing she actively ever farmed, and first time she’s wanted to get a fluff mount. What’s funny is that I encouraged her to play the Fashion Report this week, too, and she even sat down with the Glamour Commode for the first time ever, and made some glamour plates for Zeb.

Uh oh… Amoon and I are being bad influences on her! 😀

The way I see it is… if you’re not having fun in an MMO, what are you having?

Right now, I’m having fun again. I have a whole lot to work towards, and I feel like I’m making pretty good progress. I’ve also been taking time out to do fun stuff in Second Life on the side, and figuring out how to balance the two. But that’s a post for another blog.


Posted in FFXIV, Gaming, MMORPGs

FFXIV: Our Free Company’s 4th Anniversary

Though our Free Company, Knights of Memory <KoM>, was actually founded May 1st, that was a busy time for both myself and Syn. She was out of town for work, among other things. So we decided to push our anniversary event back a bit this year.

I didn’t mean for it to get pushed back a whole month, but you know…


We did hold the event this past weekend, finally. There was a really good turnout, maybe about the same in size as last year’s event. Different faces, but the same sort of enthusiasm.

The celebration featured events such as aquarium swimming….


Nah, just kidding!

But we did have several activities that Syn and I put together including:

  • A community scavenger hunt (Using hints, find specific houses in our Ward with guestbooks and sign them)
  • A Palace of the Dead race to the first boss – both group and solo
  • Lowest roll greed only raffle
  • Hide and Seek

The last one wasn’t planned, but requested (we had a Hide N Seek event last year, and people wanted it again). So Syn got on one of her lowbie alts and tried to find a hiding place out in Central Shroud. Only, she died doing it… so the hint ended up being, “Find the dead player in the Shroud… and dance on the body.”

Dancing on Syn’s Dead Alt

Yeah, a little morbid… but you know. The alt got a rez afterward.

And, of course Tire-Track Zeb had to make an appearance to give out raffle prizes. That’s starting to become a thing.


Anyhow, in the end, we got a lot of positive feedback about the activities, the prizes and the event as a whole. I was a little worried that people would think the idea of signing guestbooks for the scavenger hunt was dumb, but they didn’t. Someone even commented that we should go through housing wards and do this more often (nothing is more sad than an empty guestbook).

It’s surprising that another year has gone by, and the FC is still going. Especially since I’m not always as attentive to the FC as I should be. It’s really a testament to the members and their desire to keep our family-friendly environment a great place to be. I hope there’s been friendships forged and positivity that keeps people coming back.

For the first time since Stormblood released last year, back when we got a flood of new players in our FC, we’ve opened our recruitment again. Though limited in who we take, we are seeking new friends to add to the roster. This has gone well so far, too.

I have no idea where FFXIV is going in the future, but right now, things are still bright for <KoM> as I see it.