Posted in Gaming

MMO Memory Box: Guild Wars Prophecies ~ #Blaugust Day 18

This is part of the Blaugust series!

I don’t need to write a huge history here about my time playing the original Guild Wars since I’ve done a long recap. I keep the summary short: I played GW in a few of the open betas, then picked up the game shortly after launch in 2005. It was one of the first MMOs I was able to nudge Syn into playing, which marked an end to my total soloing in games (though I still tend to keep a few solo alts hanging around).

Click for larger images.


Guild Wars was an amazing game in that it really worked to make everything more accessible and pull in folks who may never have tried an MMO due to all the annoyances that come with MMOs. You grouped up in the cities and got your own instance of maps or dungeons, which prevented trolling and griefers. You could hire henchmen (and later heroes) to fill out your group so you never had to spend forever looking for healers.

Add to that that it was the first B2P game we saw with no monthly fee, and in the beginning, no cash shop either!

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