Posted in FFXIV, Gaming, MMORPGs

FFXIV: Goddess of the Hand Achieved!

The end of last week was rather quite blogging-wise because I was caught up writing fiction and because all of the important things happening in FFXIV weren’t going to pan out until the weekend. That’s exactly what happened.

As of this weekend, not only have I leveled every crafting and gathering job to 70, but for the first time in the near-5 years I’ve been playing, I have also completed the corresponding job quests for all of them, as well. This completed one of my main gaming goals of 2018, too!

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This required me to go back to the level 50 quests for Blacksmith this weekend and work up from there. I was already sitting at level 68 when I did this, and really didn’t want to miss out on the chunk of experience the quests gave (it jumped me up a full level), so I buckled down to finish them all up this weekend.

I still have lots of upgrades to get for all of my jobs, including scrip mainhands, but it’s super odd not to need to log in for Namazu quests daily anymore. I’m kinda going to miss that!

I also admit that some of the crafting job quest lines were unexpectedly hilarious. From the taste testing culinarian who apparently “died” and went to heaven after eating some of the food I crafted for a cooking contest…

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…to an overprotective blacksmith father who isn’t happy with the prospect of his daughter falling for an Eorzean smithy.

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I know this is FFXIV, so I shouldn’t be surprised when things like this pop up in quests, but it still sometimes catches me unaware. In the middle of a long quest chain for crafters, this sort of thing is greatly welcome!

Anyhow. Now I can focus on leveling my battle jobs, figuring out desythesis a little more and building up our Free Company airships, which is something I’ll be posting about tomorrow!

Also, the Rising for the 5th year anniversary of FFXIV is up and running. I’ve not done it yet, and I’m staying away from spoilers where I can, but I’ll be writing about that soon!

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Tales from the Duty Finder: Dog Days

See that picture above? That is the image of the Cerberus boss in the World of Darkness raid enraging and devouring the entire alliance. This happens when the alliance does not do mechanics.

So, from this very first paragraph, you can probably tell, this is going to be a fun story.

We pop a normal Alliance Roulette and get World of Darkness. There’s no new player bonus, just for future reference. I noted on the trash pull that our DPS was on the low side, but no problem. This is older content and we’ll make it through, right?

Oh man.

Dragon Days

The entire raid had this complete tunnel vision mentality where the only thing worth attacking was apparently the bosses. Sadly, World of Darkness cannot be cleared this way. There are some mechanics that can’t be ignored.

We manage to get through the eye boss and to the dragon before the fun really started. We had a tank named John- something that didn’t know to pull the boss back to give DPS room to move around, and he was completely ignoring Alliance chat.

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This caused Syn to put up a marker at the back of the room to indicate where the tank should pull the boss. Only, this was ignored, too. So the Alliance began showering the back of the room with markers to stress the point.

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When this didn’t work, our healer attempted to appeal on a first name basis.

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Finally, the tank in our group decided to take control of the fight, and things went fine after that.

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However, this led to the problem of a healer and bard in our group deciding no one knew what they were doing and it was time to direct the raid with their Expert Commentary™.

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When we got to Cerberus, the Expert Commentary™ was demanding that only team B go inside the dog for the stomach wall mechanic. Which… is really not the way it’s been done in years. Usually, DPS just goes inside, burns down the stomach walls, while tanks and heals take care of the adds and chains outside.

However, since Expert Commentary™ threw out instructions on how to do it, and this raid was so focused on boss tunnel vision, only three DPS – myself included – went inside — none of which was from Team B, I might note.

Naturally, three DPS alone can’t do the mechanics and stay alive inside the boss.

We died.

No one else came in to do the mechanics.

Boss enraged, just like the boss does when no one does mechanics.

Raid wiped.

Frustration abounded and I actually typed something in Alliance chat for once in a blue moon.

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Expert Commentary™ began to rage and demand all the more that it be done a certain way. Myself and two of the DPS in our party completely ignored their demands because last time, if we hadn’t gone inside, no one would have.

This caused Expert Commentary™ to rage all the more at us DPS for not doing it the way they wanted us to. To which, I had enough of their mouth, and let them know — the more DPS that go inside, logically, the faster this fight goes.

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We got through it this time, but boy did I want Expert Commentary™ to shut up after that.

The funny thing was during the Cloud of Darkness battle, one of Expert Commentary™ got slaughtered by the lightning marker that you have to keep running from. That might have been the highlight of the run.

And, I ended up with a commendation when it was all done with. 🙂

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Mateus Housing Savage – Round 2!

You see that picture up there? That’s me standing next to a housing placard for nearly 3 hours, camping a housing plot that’s on a timer.

Yes, I already went through this once, for my own private estate. This time, it was for a Free Company house.

I didn’t actually plan on getting housing this weekend, though we’d reached the proper rank. I was saving up for it (went broke buying my own house and working on decorating an alt’s apartment), which meant I ended up breaking down and selling off my stash of Jet Black Dye to fund things.

The Fight for Housing

Mateus is one of those servers where getting housing means you snag whatever lot you possibly can, often while fighting off others who are also trying to click the same placard for how many ever hours it takes before the timer drops off. This timer thing is the bane of my existence, seriously.

On Saturday night, there were only two lots open on the server. One was a pool-side in the Goblet, which a whole bunch of people were camping. The other was a less-than choice plot in the Beds. This was a cheap lot, but it was right next to a tall wall and had all kinds of nonsense stone pieces blocking the view of the stream.

I think it was because it was fairly undesirable that people would come, take a look at it and pass it up. I didn’t care, though. Obtaining your first house, no matter what lot it was, gets your foot in the door. Once you’ve done that, and have the gil, you can transfer to a more appealing location — which was something I figured we’d do on down the line.

So I spent hours standing there camping it, clicking and clicking every 5-10 mins. Amoon and Syn made fun of me as I /danced /prayed /doted and all sorts of emotes to the  placard, hoping that it would be merciful and the timer would open up. To my shock, it was a bit after midnight when I clicked… and it worked!

Just like when I bought my personal house. Suddenly, there it was. And it was ours!

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Syn had already gone to bed by then, so it was Amoon and I scrambling around in excitement. We threw down a house, an aetheryte and few rough decorations, and eventually called it a night.

Unexpected Transformation

That would have been a happy end to the story in and of itself, except, that’s not where it ended! Syn wasn’t there when I bought the house, but I did leave her a text to let her know it happened.

The next morning, I’d slept in a bit and woke up to a string of texts from her that I’d missed hours before:

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Mad? I was super excited! Both Amoon and I gave up our Shirogane houses when we switched servers. And finding a lot open in Shirogane on Mateus is pretty special.

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One of the things I really wanted to do was turn my old Shirogane house into an Odder Otter house. I never got the chance before I left Midgardsormr, but I did bring most of the materials needed for it to happen with me.

So now, once we get all the workshop and airships and crafting in place, we’ll turn this house into an Otter house instead!

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As Syn said, it’s in a fantastic spot. There’s a marketboard, warp and bell right on our front lawn. Also, all the houses around it are tastefully decorated in the Hingan style. So really, I couldn’t have asked for anything more than this.

We are going to have to spend time and a lot of work to get our airships pieced together again, but that’s okay. Amoon and I are both near maxed on all crafters and gatherers, so really, time is the only resource we’re lacking on getting this all running.

In our previous FC, other folks took the lead on making our airships and things, so I never really got super involved in the whole process. This time, I get to see it happen and get to put the work towards it. It makes it much more personal and I’m pretty excited to have a big project to work on with my tiny FC. Once we get that Otter house built, it’s going to be a thing of beauty. 🙂

It’s kinda weird how I ended up with my exact old lot as a personal house, and our FC ended up with a shared house in Shirogane. I guess it was just meant to be.

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Posted in FFXIV, Gaming, MMORPGs

FFXIV: Tales from the Jump Puzzle – With Bennett Foddy

On the first day of the Moonfire Faire, the fact that there is a jump puzzle to the event became a reality. Then, people came to know that there’s an easy version, which is all you need to complete the event, and a much, much harder version. The harder version doesn’t give you anything but bragging rights, and yet, so many people set out to defeat it.

During early afternoon, server shout chat in the zone began to draw connections between the feeling this jump puzzle gave someone and the game Getting Over It with Bennett Foddy.

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Now if you’ve never played the game or watched someone on YouTube play it, please take a moment to watch any normal playthrough (not speed run) of Getting Over It. Doesn’t matter which, they usually all end up the same. Lots and lots of bad language. 🙂

Anyhow, throughout the game, as you fail and lose progress, Bennett Foddy offers “motivational” quotes and commentary in voice overs. Most of these are actually empowering quotes, but in the middle of suffering and failure, they feel more like a passive-aggressive jab at you (which is probably the intention).

So, when Mateus chat turned into Bennett Foddy quotes for the new jump puzzle and various parodies of, I knew I needed to start hitting the screenshot button.

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In closing, some Bennett Foddy motivation for your Wednesday here:

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Moonfire Faire 2018

Here we are, when it seems almost everyone else is talking about the launch of the WoW expansion, and I’m just chilling in the new FFXIV event — this year’s Moonfire Faire. There’s a lot of positive vibes coming off this event as far as I’ve seen. Or maybe it’s because the change to a larger, RP server really ramps up the community excitement way beyond what I’m used to seeing.

Shout chat was non-stop yesterday (for better or worse), and I saw everything from fat chocobo parades to floating people bridges (which I took part in). The bridge didn’t quite make it to the second island, but it got pretty long in the end!

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This year’s reward was a nice set of cosmetic beach wear, complete with sunglasses. I thought it looked good for both male and female characters, and I went through the event on all of my characters to snag a set for each of them.

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BUT… before you could reap the rewards, you had to face the challenge of the Eorzean Nimble Warrior… which I’ve been told is a parody of American Ninja Warrior (?) I have no idea. I’ve never even seen the show, so the joke went way over my head until Amoon told me why it was so funny.

Basically, the whole thing is a bit of a jump puzzle. First, a horizontal one…

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…and then a vertical one…

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Once you hit the checkpoint at the mid-way area in the tower, that’s all that’s required to get your rewards. It’s honestly not that hard of a jump puzzle as long as you take your time and don’t overshoot it.

However, the jump puzzle continues upward beyond that with a difficulty I’ve heard rivals Kugane tower. It’s not required for anything, just there if you want to try it. I don’t even know that there’s really a reward…

When night rolls around, the fireworks start in each city. These will likely continue on through The Rising anniversary event later on this month. It’s so hard to believe that this means I’ve been playing this game for almost five years! I remember the first Moonfire Faire, which was happening back when I was a completely new player, even.

Overall, looking back at the choice I made to hand off our FC and make a change in gaming environment, I’m not regretting it. Mateus can get a little more excitable in shout chat, and has its share of trollish behavior, but that kind of stuff can be turned off or avoided. Our Cross-World Linkshell has done well to keep in touch with people on our previous server. I’ve made more than enough RP contacts to be busy for a long time.

Our tiny friends-only FC on Mateus reached Rank 6 over the weekend, which means once I have the funds, I’ll be hunting/camping a house for us soon. We’ll see how that turns out!

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Posted in FFXIV, Gaming, MMORPGs

FFXIV: The Hunt Continues

Last week, I wrote about unlocking the Monster Hunter World collaboration event in FFXIV. It wasn’t until this weekend that we actually got to sit down and fight the Rathalos trial, however.

Despite somewhat wanting the mount, I only ran the Normal mode once. It was enough to kinda form an opinion on the fight itself, which was a blend of battle mechanics you’d see in Monster Hunter imitated the best that FFXIV could.

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Overall, the Normal mode trail isn’t terribly hard. It does require you to be level 70 and to have completed Stormblood to play it. I think it also requires you to have at least ilvl 320 gear. This is more than enough to get the job done, IMHO.

I know the EX version is much more challenging than this, seeing they cut the party number in half and limit the number of potions you can use. Also, the party has a shared 3-death penalty. If you reach that max number, the fight is over.

Mostly, this fight is about moving and spacial awareness. Rathalos often faces someone and charges at them without any ground telegraphs or warnings. The same for the tail swipe mechanic. So you have to keep an eye on boss body language.

In the second half of the battle, healers can’t heal you anymore and it’ll be up to you to use the Potion mechanic. You only have 10 of them, so you have to choose when you need them wisely. Healers can still rez you, however.

The issue I had with this part of the fight is that it was often difficult to see what the boss was doing and which way he was facing when he went into flying mode. I play FFXIV boss battles zoomed all the way out most of the time, but the nature of the small arena for this trial and the boss being in the air just wasn’t a good combination for my camera angles.

If I got struck, it was often because I just couldn’t see very well. This is a problem I have when fighting Famfrit in the Lighthouse, too. Whoever thought it was a great idea to put a spinning mechanic like Tsunami at the TOP of a tall boss was just mean!

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Aside from the little design complaint, which I’m sure gets easier to deal with the more familiar you are with the battle, it’s a solid fight with some nice rewards. The Palico minion was the main prize I was after in the end, though there are housing items, music, a Poogie minion, a set of armor, and of course the mount to earn.

Since the fight isn’t going anywhere anytime soon, I may just wait until it becomes easier content to find a farm party for the mount. I’m not really in a huge rush for it, and I’ll have more than enough to do with the Moonfire Faire opening today… so much glamour for so many alts! 🙂

One more shot of the Palico, who is every bit the minion I hoped he’d be!

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Posted in FFXIV, Gaming, MMORPGs

FFXIV: The Hunt Begins

The Monster Hunter crossover in FFXIV launched this week and the community in general has been going nuts over that cute little Palico up there. The minion was the one thing I really, really wanted out of the event, so thankfully, he’s not too hard to get.

While I’ve unlocked the trial last night, I have yet to run it. I was waiting for friends to be ready to run it with me, so that probably means tonight, if all goes well. But in the meantime, just look at the cuteness… especially the Miqo’te dialogue interaction!

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The vibes I’m getting from this event is that it’s been warmly welcomed. The EX drops a mount and tokens (in case you’re not lucky enough to get a mount drop), but it doesn’t sound like the chance at the mount is too hard to get. Once you’ve mastered the fight.

This might be one EX I actually try to do. I’ve seen the mount in person, and it looks pretty awesome. Since it’s a 4-man, it might not be too difficult to rope a group of friends into farming it together to share the drops.

I’ve been advised to practice normal mode first, though! I’ll let you know how it goes!

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Posted in FFXIV, Gaming, MMORPGs

FFXIV: Inventory Woes (House Moving Edition) #Blaugust2018

I noticed a number of folks writing about inventory management and woes with inventory systems this week for Blaugust, so I decided to chime in with an experience I recently had when moving my character to a new server in FFXIV. This character owned a FC room and a small house, which both were full of seasonal items and furniture.

In order to leave the server, all such rooms and housing have to be relinquished. Before you can do that, you have to take every single piece of furniture out of both the house and the housing storage. There is no intermediate storage to use for this. 

This put my main character in a state of total disarray. While I’ve cleared out a bunch of inventory slots thanks to the Glamour Commode, my retainers and bags were not ready to take on over a hundred new items all in one blow.

Here’s a bit what my housing inventory looks like now that I’ve moved into a new place. Keep in mind, I also have an apartment where I offloaded a bunch of stuff (forgot to add that to these pictures), and I went through and sold any furniture that would be easy to get or make before I moved… AND I passed some furniture off to an alt for his apartment. So, I had a LOT more than this to juggle when I first started to organize this move.

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This was after downsizing big time!

In contrast, here’s the open inventory on my retainers and myself.

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I have a little wiggle room there, though I was carrying a lot more materials in my inventory that I stashed in the new FC chest. But still, shoving all those housing items into my inventory meant that I had no inventory to do anything else… until I bought a new place.

Working Around It

So how did I manage this without purchasing a third retainer (because I’m not going to do that, sorry S/E)? I had a couple work arounds…

Namely, Binding in FFXIV doesn’t quite work the same as it does in other games. I’m almost afraid to talk too much about it, because it might get fixed (if it’s considered broken)! XD

When an item is bound to you, you can’t sell it, trade it or send it in the mail. But I noticed you can do other things — put it in the FC chest (where other people can take it out) and allow other people with housing rights to pick it up straight out of your house.

Now, I admit that I used the friending glitch that was passed around a while back to friend some of my alts… since without it, you can’t send mail to alts nor allow them to access your house. This is silly. I’ve never liked this. So I didn’t feel bad about working around these things so that my own inventory management was more convenient to me.

Thankfully, it sounds like S/E is looking into allowing alts to share your house in the future. But until then, the FC chest and friend glitch were my only lifesavers in this move.

I took an alt I’d friended and who had a good amount of inventory open, gave him housing access, and he was able to stash a boatload of my furniture, even if it was marked as Binding. He couldn’t pick up the Untradeable stuff, but that was okay. I could manage that number of items.

Once I bought the new house, I just gave him rights to it, and he plunked the stuff back inside. I shoved it all in storage and there you go. Move successful!

It’s still crazy that you’d have to go to that length just to move servers (on top of losing the house with no refund at all (not even partial) and having to hunt a new one on the new server). I can’t imagine what it’s like for folks with bigger houses and larger storage than mine… and those who don’t have alts who can stash things away.

Really, this needs to be looked into. Housing has come a long way in FFXIV, but it remains a major frustration point for a lot of players. The more I work with the system, the more I understand the pain.

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Summer Excitement, Patch 4.36 Release!

While I’ve been caught up in the la-la land of Role Playing in FFXIV lately, other things are still going on in the game. Namely, Patch 4.36, which just released today, and the upcoming Moonfire Faire, which will launch next week.

The new patch brings a bunch of end game content including a new chapter in Eureka and the Monster Hunter cross-over event.

Again, I’ve had my head in the clouds with more creative stuff lately, so I’ve never really done much in Eureka, though I wish I had. I’m still hovering at a sad level 4… and I know the challenge logs are there to help with leveling, but I just haven’t made the effort to get in there and put the time to it. Heck, I’m lucky to even be doing my proper job quests now days! XD

I do want to dip my toe into the Monster Hunter cross-over event, but I don’t know when that’s going to happen. We’re still getting settled in on our new server, so I’ve really been preoccupied with all the things dealing with that moreso than the new content coming out. I guess I’ve officially become a scrub. Or, more scrubby than I used to be. XD

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Aside from that, Moonfire Faire is actually pretty exciting to me this year. I like the rewards they’re offering and it’ll be interesting to be involved with a holiday on an RP server. There’s already a large beach event scheduled for one of the weekends that I may attend, and it’s always great to get more glamour incoming!

Pretty soon, we’ll also be seeing this year’s Anniversary event — The Rising. So there’s a LOT to look forward to over the later months of summer. 🙂

Posted in FFXIV, Gaming, MMORPGs

FFXIV: Mateus Estate Obtained!

Over the weekend, I’ve found a new, maddening pet peeve in FFXIV. Namely, it’s this message:

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Let me backtrack a bit.

One of the most painful parts of moving from Midgardsormr to Mateus was the fact that I had to give up my Shirogane house. It was a really, really sad sacrifice to make after all I’d put into getting the house and beginning to decorate it.

This was compounded by the fact that being a larger RP server, housing on Mateus is not easy to come by. I see a few lots open up from time to time, but there’s a lot of competition for them since housing is heavily utilized for social and RP functions.

Now, what makes this process endlessly frustrating is the new timer system they’ve added to relinquishing the houses. Basically, if you give up a house or move to another, the open lot is then put on a random timer that won’t allow anyone to purchase it until it fully opens up.

You don’t know how long you’re going to wait for this to happen. On top of that, anyone who already owns a house can relocate to any open lot, even if it’s on a wait timer. So, if you’re the one without a house at all, you’re at a huge disadvantage.

This timer is there to prevent people from flipping housing and gouging prices. I understand that, but the system still definitely has its glaring flaws.

I watched many nice lots come and go over the weekend, and my hopes were really low that I’d be able to nudge my way into the system. The suggestion is to grab any low hanging fruit you can, which means I hunted the Goblet the most… since it still remains the most undesirable of the housing areas.

But one man’s trash plot is another’s treasure… and much to my surprise, I saw this lot open up early Saturday morning.

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This is lot 59 in the Goblet. It’s located at the furthest back corner, on a cliff overlooking the canyon. It’s probably considered the least desirable lot in the neighborhood to most people, which was likely why it was left when whomever was there before transferred out of it.

For me, though, this was the very first lot I purchased back in 2015. It was my home for almost 3 years, until I moved to Shirogane. I loved it because it’s isolated, and it felt safe and private to me. So, when I saw it open up, I thought due to its location, I might have a good chance at getting it. And the irony of moving back into a lot that was once my home was too much not to pursue.

So I started to camp it throughout the day.

As the day stretched into night, that infernal message drove me batty. Time and again, I’d try to purchase the lot only for it to tell me it wasn’t available. Later in the evening, I saw players standing around the placard. Knowing the spot had been scoped by other people, my hope began to wane.

A little after midnight, after the house had been abandoned for over 12 hours, I decided to give it one last go before I went to bed. I logged in, clicked the placard… and the game… hesitated a second.

What no message?

Then, a popup confirmation.

Wait… I GOT IT?

I was beside myself, shouting at Syn over Discord, “I GOT THE HOUSE! I GOT IT!! OH MY GOSH!!”

I have never been so happy to buy back my old “trash plot” ever. And heck no, I’m not transferring out! I’m pretty broke now, so I couldn’t afford a transfer even if I wanted to. 🙂

Things are not absolutely perfect on Mateus — I do love the RP environment, but a more vocal server means you take the good with the bad (which I knew before I moved there). But it sure is looking up for me now that I’ve secured a house again.

Now… once our FC hits the proper rank, I’ll have to do this all over again for a FC house. 😦

Can I hope for some new wards to open up, S/E?