Tag: Zombies

  • 7D2D: Exploring Some Great Points of Interest

    Our current 7D2D game is the longest running game we’ve played in a while. We’re moving in to the 30 days range in terms of game time. So far, the small war fort that I’ve fashioned has held up (more or less) against the blood moon hordes. So after making repairs from the previous horde […]

  • 7D2D: Welcome to 1313 Elm Street, Milton

    The Posse has been back at playing a new 7D2D map, using a fantastic seed we found named “Milton.” Try it. You’ll like it. Just like any game with building and housing, that’s where I spend most of my time during the zombie apocalypse. I get made (gentle) fun of for being addicted to painting […]

  • 7D2D: When Radioactive Zombies Attack

    Over the past few weeks, the Posse has started a new game in 7D2D, since the stable version of the patch was released. We still faced some pretty game breaking issues, which pushed us to host from the dedicate server module rather that through Steam. But once Syn got all that set up, everything was […]

  • 7D2D: Alpha 16 Release

    So, while the Posse is fidgeting and waiting for Stormblood to drop, 7D2D released Alpha 16 last weekend… just in time to give us a little taste of it before FFXIV whisks us away. This update upped the stakes and increased the difficulty of the game, which was something we could tell instantly (even though […]

  • 7D2D: Minibikes, Drawbridges and Greenhouses

    While I’ve mostly been writing about adventures in FFXIV, the Posse has also spent a good deal of time in 7D2D over the past few weeks. We’ve gotten further than we have in a while — we survived the Night 36 horde last time we played. Tales of a Greenhouse Now that we’ve put this much […]

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