Backlog Bloggery: Buggos

Posted on January 17

Buggos is a RTS auto battler where you play as a hive of alien bugs invading a planet and waging conquest over the human race. It’s presented in a retro pixel art style, and has a good sense of humor overall.

11th Year Blogiversary!

Posted on January 16

Today marks the 11th year anniversary of launching this blog! This is the post where I usually go into some history of the blog and what I’ve accomplished since this time last year, but this time, I feel like this might be a shorter post than usual.

Backlog Bloggery: Trading Towns

Posted on January 10

Trading Towns is a pixel graphic economic game where you expand the lands around your town, discover the resources there, and work to make it prosperous. There’s actually a nice game idea to enjoy here, and I really wanted to like it. However, some UX design flaws and the overall unoptimized gameplay put me off after a short time of gameplay.

FFXIV: How to Find an Art Party in 2025

Posted on January 9

Attending art parties in FFXIV is one of my favorite semi-social activities in the game. It’s usually a chill get together where your character hangs out in a set location, sometimes with themed glamour. If you’re an artist and feel like drawing other people’s characters, you have plenty of willing and often thankful folks standing as a model. If you’re not an artist, that’s not a big deal – come to hang out, maybe socialize (not required), and sometimes get your character drawn as a bonus!

Organizing Projects as a Multi-Passionate Creative

Posted on January 8

It was all of a couple days ago that I discovered a new term for what I am – a multi-passionate creative. In a nutshell, this means I pick up many hobbies, explore many creative avenues, and have way too many projects going at one time.