Drinks and Descendants

-A playthrough of Sims 3: Into the Future with Wayrift characters-

In order to go to the bar, where Kip is supposed to get a drink, Emit gave him a new toy: the hoverboard.

kipfuture241

No walking for people in the future! They ride in style!

It takes a bit of time for Kip to learn to keep his balance well. But he had quite a ways to go across town, so it was good practice.

kipfuture251

Once he arrives, however, getting off the board isn’t quite as easy.

kipfuture261

kipfuture271

kipfuture281

kipfuture291

Pretending that didn’t happen, Kip flipped into his formal wear (for whatever reason) and headed into the club.

kipfuture30

Seems like a happening place. And Kip spied a few of his descendants to meet later. First thing’s first. Emit suggested he try a synthesized drink.

Kip finds what appears to be bar technology.

kipfuture31

He vocalizes his order…

kipfuture32

And it appears, just like that!

kipfuture33

Apparently synthesized drinks are just as good as the drinks of old.

kipfuture34

With a little glowing purple in his system, Kip goes to meet his descendants, who are strangely different as can be.

There’s this one fellow in his swimming trunks… can see the resemblance…

kipfuture35

And this guy, who doesn’t share the same last name. Must be distantly related.

kipfuture36

After spending some time socializing with the Tus of the future, Emit suggests that Kip check out the legacy statues in the center of town.

Whelp. It’s back to the hoverboard.