Splatoon 2: Getting Ready for Splatfest
I haven’t played Splatoon 2 in a few days, mostly because the beginning of this week was riddled with bad headaches for some reason. But I think I’ve shaken them just in time to participate in this weekend’s Splatfest (Ketchup FTW)!
Before I took my break, I leveled up to level 11, and unlocked ranked battles when I hit level 10. Needless to say, I’m so noob that there’s no way I’m trying anything beyond Turf Wars right now, though.
I did start to experiment with a few other weapons other than the Roller. I love the Roller in theory, but I’m not very good at playing it (yet). My stats show that I lose far more matches than I win with Roller.
So, I picked up the Aerospray MG, which I do know is overused. But it has been working pretty well for me, so I’m rolling with it for now.
I also took the plunge and unlocked Salmon Run. After a short tutorial, where the game teaches you about the mode’s objectives and the bosses, it opens up the mode, as long as the mode is currently available.
I haven’t played it a ton — I find it slightly annoying that you’re forced to use random weapons. Some of them I seriously suck with. But I guess it’s good to find that out now, and be able to experiment with different weapon types. Overall, despite the weapon thing, it’s good fun to play cooperatively.
I didn’t get enough games in to get the shirt from last month’s run, but I did earn the mining hat from this month!
I also really prefer Spawning Grounds to the other map I tried.
Anyhow, I still have a LOT to learn. Still a lot to practice. I look forward to getting out there and representing my team this weekend. Good luck to you at the Splatfest (unless you’re Mayo)! 😉