FFXIV: Level 70 White Mage! …And Leveling Progress.

Yesterday, I reached another goal for this month — to level my White Mage to 70. This one I was glad to get done with since healing is often stressful for me, even in Alliance Roulettes. I haven’t been doing Alliance lately since Syn hasn’t been around, and I don’t like running it on my own (especially as a healer). But I was already level 69 at the beginning of this week, and a few days of Beast Tribe quests got it done.

I’m not real sure what I’m going to work on next… or if I’ll just take a little break on my battle classes. I’m still leveling my Alchemist through Namazu quests every day, and I don’t see the crafting portion of beast tribes going away any time soon for me.

I’m actually doing pretty well on getting all of my jobs leveled at this point:

Especially if you consider that this was where I was when I started this year:

I still have an overall goal to get all of those lower jobs to 50 before the year is done. Obviously, heals and tanks aren’t my favorite.

Right now, I’m kinda strapped on Grand Company seals, which are used to pay the squad to run dungeons for fast experience. I spent most of mine on the materials I’ll need to make the Odder Otter Walls… which I haven’t quite done yet, either.

I still need to put some time towards those lower jobs, though, because it’s a huge help to consolidate gear when overlapping jobs are on the same level. It’s part of the reason why all the ranged jobs were leveled first — they use the same gear. Whereas other than Monk and Samurai, the melee often use their own sets of gear. There is overlap on some of the accessories, I suppose.

I guess Astro would be the next logical thing to level seeing that would put all my healers in the same gear at 70. Dunno. I’ll have to see what happens!

Comments