July 2018 Gaming Goals in Review
Another summer month has flown by at an incredible rate! This one has been kinda crazy for me as a lot of my gaming focus shifted attention to writing, music and role play. It’s been a rejuvenating experience in more ways than one. But, let me talk about goals instead!
FFXIV Leveling Goals
- Level Armorer to 70 ✓
- Level Ninja to 60 ✓
- Level Astro (maybe?)
- Start new crafting & battle job leveling ✓
I was pretty close to getting Armorer to 70 and Ninja to 60 when I set these goals, so I knew the question was what would I pick up next.
Not only did I finish Armorer and all the job quests, but I also fully leveled my Goldsmith to 70, and only have the one final quest left to finish that job completely! As for my battle job, I chose to begin leveling my Dragoon, which just dinged level 67 last night. I don’t see having too much of an issue finishing that up next month.
I didn’t pick up Astro at all, but that was sorta a question mark possibility anyhow.
FFXIV Cleanup Quest Goals
- Summoner – Lv 60-70 Quests
- Ninja – Lv 50-60 Quests
- Catch up on Goldsmith quests ✓
Nope. I failed on job quests again this month.
I have been keeping up with the crafting job quests, thankfully. Now I really do want to complete Summoner since it has some lore in it I’d like to explore. It’s just a matter of sitting down and carving out the time to enjoy the story. Maybe next month.
Creative Goals
My creative goal was to break 15K words (a very low word count, I know) for Camp NaNoWriMo during July. I did this pretty easily, as I expected I would. What’s blossomed out of it was something I really couldn’t have anticipated, however.
My role play Tumblr has just blasted off at incredible speed and the RP character I’m working on developing has made all kinds of new connections. I’m a very shy person in game, so to be invited to RP sessions, events and music circles is a completely new experience for me. At the same time, I’m loving connecting to the creative side of FFXIV, which is something I’ve desperately needed to maintain my interest in the game.
Anyhow, I won’t go on about this too much, though it’s really been the thing that’s consumed most of my time this month. I’ll just say that it always feels great being inspired to work on creative things, so this has not been something bad at all.