Of Doola’s Golemancing and Pleasant Mail

Posted: September 22, 2012

Following in Snaff’s footsteps means doing good deeds to help fellow Asura of Metrica Province. Not only does this uphold the spirit of Snaff’s generosity, but it helps me make a name for myself.

Not that I don’t already have a name for myself. Obviously, I must, since no one would challenge me at RC Golem Chess! And no, Drippy, you don’t count.

Ah well. I heard Doola could use a hand with some of her malfunctioning machines, so I head out to study and fix her mechanic blunders. It’s a good opportunity to better learn… I mean… to enhance my own golemancy knowledge, even though it’s quite vast as it is.

My attempts had various effects, including the typical explosion…

…debugging messages…

…and completely blue screening…

Once the good deed is complete, a mail pigeon flies overhead and drops a message. It’s from Doola, despite the fact she’s standing only a few feet away. I guess she’s too abashed by my great skills to praise my brilliance in spoken words.

The note also comes with a bit of pay. Snaff would uphold that a good deed is its own pay, but I’ll never turn away a handful of copper. A new adventurer needs some funding, afterall. 

Just as I go to pocket that, I receive yet another message. This time it’s exciting news from my krewe! Our most excellent invention, the Massively Impressive Golem (MIG), is in the running for the Snaff Prize. Should we earn this honor, we may even be on our way to becoming a Snaff Savant!

I begin making my way to the Battleground Plaza, my excitement almost enough to help me forget about the ever-following Drippy. But before I can get too far, the message pigeon swoops by again. This time, the note is a curious one.

My ears! I didn’t know that becoming famous meant I’d have to deal with mail-marketers now! At least they recognized me as the hero I really am!