Posted in Gaming, Landmark

Landmark Beta: Improving Usability & Steam Launch

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Landmark released some interesting changes this week, most of which will assist new and existing players by providing more direction in the crafting process.

Improving Usability

Previously, a new Landmark player was dropped feet-first into the world with no idea of what to do. I remember my first time, and my first question was “How do I zoom out so I can see?” Answer: Shift + Mouse Wheel

So, as a new user, you know there’s a way to claim your own land. You just don’t know how to do that. If you’re lucky, you’ve gleaned from the official art that you need to craft a claim flag. But what do you gather and where do you go to do that?

Thankfully, Landmark’s newest update provides a pop-up tutorial for new users that tells them everything from how to craft a claim flag, the game’s controls (including the notorious zoom control), to how to find and make your first claim.

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While this is just one long scrolling window of instructions, it’s far better than the previous experience that had no instructions whatsoever. Hopefully, in the future, we’ll see these first steps supplemented by quest series of some sort, similar to what Starbound does.

This update brought plenty of good stuff for existing players, too, in the form of a recipe journal. Instead of wondering if you have all the materials to make that next pick, and running all the way back to the hub or opening up a wiki to check, you can now open the recipe journal at any time, no matter where you are. This tells you what materials you need to craft something, and how close you are to crafting it.

Taking it a step further, you can also choose to track your progress on a craftable item by clicking a button in the journal. This places a little gathering list box on your screen that tells you how close you are to having all the materials you need for an item. This may seem like a small thing, but it’s a HUGE improvement that will make crafting much more efficient and less confusing.

Steam Launch

Landmark has also launched as early access on Steam. You can choose from any of the three early access packs at the same price as has been offered through the Landmark website. The difference? Steam, of course.

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I read that there were a few glitches the first day of release, but they’ve been patched and the game should launch properly now. Still, you may want to give SOE a bit of time to work out any more bugs before you jump on this. Also, existing players only have the option to add Landmark to Steam as a non-Steam game. No Steam keys in sight, though folks are clamoring for them on the official forum thread!

Author:

I'm a technical writer by day, gaming gal by night. I have a wide array of gaming interests, though I most often blog about MMOs, RPGs, and Nintendo fanstuffs. Like what you just read? Check out my Webcomic and Fantasy Fiction projects! https://aywren.com/fantasy-fiction-webcomics/

4 thoughts on “Landmark Beta: Improving Usability & Steam Launch

  1. I spent too much time trying to figure a way to get a Steam key activated :/ That would be really nice, especially since SOE launchers(for some reason) seem way more stable when managed through Steam for my rig.

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    1. Hopefully they’ll make these available in the future for people who have already picked up their packs. If not during beta, during release. While I won’t play SOE games through Steam, I appreciate other folks like it and hope it works out for you!

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  2. Oh that’s much better! I was so confused the first time I logged into Landmark. And I love the addition to Steam. I came across it earlier, it’s looking pretty good over there.

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    1. I agree — this was a much needed addition. I notice a lot of searches that come to my blog about Landmark are “How do I make a claim flag?” This should put those questions to rest!

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