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FFXIV: Heavensward Launch Day Recap (No Spoilers)
Like so many other folks, I took part in FFXIV Heavensward Early Access today. I was surprised at how smooth this launch went (for my server, at least), and was pleased to get several uninterrupted hours of playtime. I didn’t get very far into Ishgard, however, because I was totally sidetracked by leveling the new Machinist class on Zuri.
First thing’s first. Get a new hairdo for Zuri!
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I thought it was pretty cute and it didn’t clip through Amon’s Hat like the Gold Saucer ponytail does.
So, with that line of business done, I proceeded into Ishgard.
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I played just enough of the main scenario to open up the ability to unlock Mechanist.
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Then it was time to head back to Dragonhead to join the growing FATE party!
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It’s pretty wild out there, though Dark Knights and Astralogians far outnumber Mechanists it feels.
In the meantime, the FC unlocked the new FC Workshop and we began building our airship!
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Another screen of Mechanist Zuri with new hair because it’s cute.
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And finally, watching the glorious Fate train roll by. My Mechanist is now level 36.
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