Cute cats + fantasy RPG + Nintendo Switch = Win!
(Also on Steam and mobile devices if you don’t have a Switch.)
Yeah, I knew I was going to get Cat Quest the moment I saw the preview video. Sure, it has the look of a mobile game (and it somewhat is — it released on iOS right after releasing on PC/Mac), but don’t let that turn you off.
Cat Quest is a solid little action fantasy RPG where cats are the dominant race. This doesn’t stray into furry country though, so don’t worry. There are plenty of cat puns and Internet humor to go around.
While it has a few neat systems that feel fresh and new, it generally sticks to the classic RPG formula. This isn’t a bad thing, because the game is quite aware of this, and smartly never takes itself seriously. Instead, it heaps a bunch of charm, cat humor and pop culture references that make for many moments of lighthearted fun. The saving-at-an-inn animation is hilarious! 🙂
The game itself has one main quest – which is rather cliche (and the game is happy to point this out from the very beginning, and laugh at itself in doing so). But, add to that a colorful world with lots of short-story-based quests, dungeon-caves, and an interesting action battle system, and there’s more than enough here for it to stand on its own.
The simplicity of the game works for itself, especially in a time of overly complex RPGS. You have two buttons – attack and dodge. You also can find and level up magic spells, which you assign to your top L, R, LZ, and RZ triggers. That’s all you need to know.
Even the weapon/armor system is easy. You find a base piece of gear. Then you find multiples of that piece, which levels the original up. There might be more to it (I’m still learning this game), but that’s the overall gist of it. Depending on what you equip, you can choose to play a more melee-based or magic-based character. So, there’s some flexibility there.
A few cons to mention: I’ve heard the overall game is somewhat short (about 8-10 hours), but there is a Mew Game + mode after you beat it. I’m only a few hours in, but I feel like there’s still lots to see and do.
Also, the NPC artwork is heavily reused for all villagers, which I’ve heard as a complaint. But I can’t think of too many classic RPGs that didn’t reuse their NPC sprites.
Neither of these are really sticking points for the cost of the game ($12.99). You can find it on sale from time to time in the eShop, too.
Overall, Cat Quest was exactly what I hoped it would be – a fun pick-up-and-play adventure RPG with cute cats and lots of humor. Two paws up! <3