FFXIV: Done with Stormblood (Again)

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I’ve been pretty burned out with the struggle to get through Stormblood on yet another character. I’ve been working on finishing this up on Zuri for a while now. I’d left her in Yanxia for the better part of a year and finally, the last couple of months, I’ve put my nose to getting her out of that expansion and into Shadowbringers.

It’s been a painful ride, mostly because I elected to try to do it all by my self and not ask FC folks for much help with the string of dungeons and trials. You all know how much I utterly dislike dungeons and trials. The only exception was Tuskuyomi, which I waited over 30 mins in queue for as DPS, and broke down to ask for a Healer-boost queue.

Running dungeons with PUGs in Stormblood reinforces my absolute dislike for the forced dungeon interruptions in the MSQ design. It reinforces the need for Trusts earlier in the game, as well. If there’s content that really needs more options, it’s the Stormblood stuff.

Folks (including me) just don’t know/remember Stormblood content very well, I’ve found. This has been a consistent thing through just about every party that I’ve gotten in all of the leveling and MSQ dungeons I’ve run.

Wipes were very common, often due to undergeared tanks pulling too much too fast. Issues with people who bought story and level skips and don’t know their jobs. Things like that. Don’t even start me on the number of wipes we had just to clear Shinryu.

In the end, we did beat the content, though. I suppose much of what you’re hearing is me being completely jaded with Stormblood on my 4-5th time through. I’m completely done with it… even though I have a few more characters that need to clear it. I’ll figure out what I’m going to do with them when I get there.

For now, I have two characters just newly come to the First. Boy do I love Trusts!

Congrats, Zuri. You made it!

4 responses to “FFXIV: Done with Stormblood (Again)”

  1. “Running dungeons with PUGs in Stormblood reinforces my absolute dislike for the forced dungeon interruptions in the MSQ design.”

    This is what made me quit the game in the middle of Heavensward, i felt like “not another dungeon” and i just stopped, don’t get me wrong, i love FFXIV i think it’s a great game, but too many dungeons. i get tired of that, so i’ll be back later, honestly i’m burned out at the idea of group dungeon in any game, i don’t do them in WoW or any other MMO, i support the idea of solo dungeons, let me set the pace of my questing and enjoy the story 🙂

    Liked by 1 person

    • I’m absolutely with you on this. Trusts, which allow you to solo dungeons with NPCs in Shadowbringers, have been so wonderful! It’s really hard to go back to struggling through the forced dungeons in older expansions after the freedom Trusts bring.

      FFXIV was the first game that actually got me to do forced group content because I like so much else about the game. Doing it with friends and FC folks makes it a lot better, but I still don’t run things unless I really need something from it (levels, tomes, glamour, etc). Or someone needs my help… which… as a DPS isn’t all that likely.

      Liked by 1 person

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